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Gameplay Programmer

Rebellion

Oxford

On-site

GBP 35,000 - 55,000

Full time

Yesterday
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Job summary

Rebellion is seeking an experienced Gameplay Programmer to join our code team in Oxford. You will develop and implement gameplay code for exciting unannounced projects using our proprietary engine. This role offers flexibility, collaboration, and a chance to work with a world-class team in a creative environment.

Benefits

22 days holidays + Christmas closure
Private Medical Insurance
Life Assurance and Income Protection
Enhanced Family Leave
Interest Free, Tax-Free loans
Enhanced Pension Scheme
Mental Health and Wellbeing Support
Discounts and social events

Qualifications

  • Proficient in C/C++ programming with a solid understanding of object-oriented development.
  • Professional experience with at least one published console or PC game.
  • Experienced in crafting multi-threaded code for enhanced performance.

Responsibilities

  • Design and execute gameplay code, including the development and testing of extensive classes.
  • Resolve complex bugs efficiently and address minor performance issues promptly.
  • Conduct pre-commit testing to foresee potential issues and uphold code quality standards.

Skills

C/C++ Programming
Object-oriented Development
Multi-threaded Code
Game Mechanics
Problem Solving

Job description

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For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We are on the lookout for an experienced Gameplay Programmer to join our code team to help work on exciting unannounced projects. Be part of one of our exciting new large-scale projects, crafted by a seasoned team renowned for creating exceptional shooters.

As a Gameplay Programmer, your role will be to develop and implement gameplay code for the project using our in-house proprietary engine, ensuring that the integration of the work is in line with the project's technical constraints and direction

You will be joining a small, passionate, and experienced team with a proven record of delivering quality experiences.

This exciting opportunity can be based out of any of our studios in Oxford, Warwick, or Runcorn, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face-to-face collaboration and encourage working from our studios. However, we understand that flexibility matters, so we're open to discussing hybrid options based on individual needs.

Responsibilities:

  • Design and execute gameplay code, including the development and testing of extensive classes with intricate functionalities.
  • Engage in collaboration with colleagues from various disciplines, promoting a constructive and positive work environment.
  • Resolve complex bugs efficiently and address minor performance issues promptly.
  • Conduct pre-commit testing to foresee potential issues and uphold code quality standards.
  • Provide thorough comments on code and comply with established coding standards.
  • Participate in code reviews and offer constructive feedback in areas of expertise.
  • Monitor progress and manage tasks using Jira.
  • Assist fellow team members and engage in backlog assessment and prioritization.

We want you to #JOINTHEREBELLION!

For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We are on the lookout for an experienced Gameplay Programmer to join our code team to help work on exciting unannounced projects. Be part of one of our exciting new large-scale projects, crafted by a seasoned team renowned for creating exceptional shooters.

As a Gameplay Programmer, your role will be to develop and implement gameplay code for the project using our in-house proprietary engine, ensuring that the integration of the work is in line with the project's technical constraints and direction

You will be joining a small, passionate, and experienced team with a proven record of delivering quality experiences.

This exciting opportunity can be based out of any of our studios in Oxford, Warwick, or Runcorn, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face-to-face collaboration and encourage working from our studios. However, we understand that flexibility matters, so we're open to discussing hybrid options based on individual needs.

Responsibilities:

  • Design and execute gameplay code, including the development and testing of extensive classes with intricate functionalities.
  • Engage in collaboration with colleagues from various disciplines, promoting a constructive and positive work environment.
  • Resolve complex bugs efficiently and address minor performance issues promptly.
  • Conduct pre-commit testing to foresee potential issues and uphold code quality standards.
  • Provide thorough comments on code and comply with established coding standards.
  • Participate in code reviews and offer constructive feedback in areas of expertise.
  • Monitor progress and manage tasks using Jira.
  • Assist fellow team members and engage in backlog assessment and prioritization.


Requirements

  • Proficient in C/C++ programming with a solid understanding of object-oriented development.
  • Professional experience with at least one published console or PC game, contributing to gameplay mechanics and overall game flow.
  • Experienced in crafting multi-threaded code for enhanced performance.
  • Familiar with project scheduling, setting milestones, and delivering on objectives.
  • Well-versed in the best practices of the video game industry.
  • Passionate about shooters and/or cooperative gaming experiences.


Benefits

We offer an extensive benefits package to our team including:

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more... including a wide range of discounts, freebies, and social events!

Life at Our Oxford HQ

Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.

Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city's train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.

Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!

Inside Rebellion

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about us here

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.

If you are interested in working at Rebellion, but this role doesn't sound quite like you, we're recruiting for a range of positions across the studio and we're always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Industries
    Computer Games

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