Game Developer (Frameworks)

Great Value Hiring

United Kingdom

On-site

GBP 81,945 - 122,917

Full time

14 days+

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Job summary

A dynamic gaming company in the United Kingdom is seeking a Game Developer specializing in frameworks like MonoGame, libGDX, and Cocos2d-x. The successful candidate will design and optimize game scenarios and collaborate with AI researchers. Strong programming skills in C#, C++, and Java are essential. You will work in a remote, distributed team environment and will be responsible for debugging existing systems. A keen interest in AI research is a plus.

Qualifications

  • Professional experience developing games with MonoGame, libGDX, or Cocos2d-x.
  • Strong programming skills in C#, C++, and Java.
  • Solid understanding of game architecture and optimization.

Responsibilities

  • Design and optimize game scenarios using frameworks.
  • Collaborate with AI researchers for training environments.
  • Debug and enhance existing game code.

Skills

Development with MonoGame
Development with libGDX
Development with Cocos2d-x
Programming in C#
Programming in C++
Programming in Java
Game architecture understanding
Debugging complex systems
Cross-platform development

Job description

Game Developer (Frameworks) [$80 - $120/hr]

Experience with MonoGame, libGDX, and/or Cocos2d-x is a must have

  • Design, build, and optimize game scenarios utilizing MonoGame, libGDX, and/or Cocos2d-x frameworks
  • Collaborate with AI researchers to develop and refine environments used for training advanced AI agents
  • Translate gameplay requirements into scalable, reusable code components
  • Debug and enhance existing codebases, ensuring quality, efficiency, and performance
  • Document technical designs and workflows clearly to support knowledge transfer across the team
  • Participate in code reviews, offering constructive feedback and sharing expertise in game framework best practices
  • Effectively communicate progress and challenges through strong written and verbal skills
Good Candidature
  • Professional experience developing games with MonoGame, libGDX, or Cocos2d-x
  • Strong programming skills in C#, C++, and Java, with the ability to adapt to related languages and technologies
  • Solid understanding of game architecture, optimization techniques, and cross-platform development
  • Proven ability to collaborate in a remote, distributed team environment
  • Excellent written and verbal communication skills—clear articulation is a must
  • Proficiency in debugging complex systems and maintaining clean, efficient code
  • Enthusiasm for leveraging game frameworks in support of AI research initiatives
Nice to Have
  • Direct experience working on AI agent or machine learning projects within a gaming or simulation context
  • Familiarity with the basics of AI model training and reinforcement learning environments
  • Contributions to open-source projects or gaming communities
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