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Game Developer

TN United Kingdom

Oxford

Hybrid

GBP 40,000 - 80,000

Full time

7 days ago
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Job summary

An innovative firm is seeking a skilled C++ programmer to work on game engine integrations for cutting-edge Virtual Reality and Production software tools. This role involves creating seamless motion tracking integrations with leading game engines like Unreal and Unity. You'll collaborate with a dynamic team of developers and domain experts, ensuring high-quality software delivery. The position offers flexibility with remote work options while requiring occasional visits to the Oxford office. If you're passionate about game development and want to contribute to exciting projects in the VR space, this opportunity is perfect for you.

Qualifications

  • Strong C++ programming skills required with experience in game engine technologies.
  • Knowledge of Unreal and Unity, their APIs, and plug-ins is essential.

Responsibilities

  • Creating seamless integrations of motion tracking with game engines.
  • Collaborating with product managers to produce requirements and designs.

Skills

C++
Game Engine Technologies
Unreal Engine
Unity
Multi-threading
Networking
OpenGL
Continuous Integration
Animation Tools
Python
C#
C++ 11/14/17/20
STL
Boost
Qt
QML

Job description

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Position Overview: Game Engine integration required for Virtual Reality and Virtual Production software tool integration programming. Strong C++ programmer with deep Game Engine technologies experience with knowledge of Unreal and Unity, their APIs and plug-ins. Working from home is possible most of the time provided you are able to visit their Oxford offices as is practical.

Team Collaboration: You would typically be working with a team of developers, domain experts, and QA Engineers.

Experience Required: Substantial C++ expertise on challenging projects. Also be advantageous: C++ 11, 14, 17 or 20, STL, Boost, Qt, QML, Python, C#, Unreal and Unity, Multi-threading, Networking, OpenGL, Continuous Integration, Animation Tools.

Role Responsibilities:

  1. Creating seamless, performant integrations of motion tracking with leading game engines.
  2. Human character modelling.
  3. Collaborating with product managers to produce requirements and designs.
  4. Communicating with the broader development teams, customers, and game engine developers.
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