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Principle is seeking a game designer to build playable prototypes that explore how AI can transform gameplay. You’ll work with researchers and engineers in a world-class AI team to translate ideas into mechanics and player loops, from concept to playtest.
The role emphasizes hands-on prototyping in Unity/Unreal/Godot, a love of game feel, and curiosity about generative AI. Hybrid London work weeks include Tue–Thu on-site, with strong creative freedom.
What happens when game designers get generative AI to play with and the freedom to experiment properly?
That's this role. You'll join a world-class AI research team at a global tech leader. You'll build playable prototypes that explore what AI can do for games. This isn't about shipping a single title. It's about finding the mechanics, player loops and ideas that haven't been possible until now.
What's in it for you
What you'll need
What your week might look like