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Expert Lighting Artist

Blizzard Entertainment

London

Hybrid

GBP 40,000 - 60,000

Full time

Yesterday
Be an early applicant

Job summary

A leading video game studio in Guildford is seeking an Expert Lighting Artist. You will be responsible for creating immersive game-play and cinematic lighting while collaborating with various departments to enhance the overall visual experience. This hybrid role provides flexibility and the chance to work with a passionate team in a dynamic environment. Candidates should have extensive experience in lighting techniques and a strong understanding of game engines like Unreal or Unity.

Qualifications

  • Extensive prior experience in a Lighting role within the gaming industry.
  • Strong understanding of advanced lighting fundamentals and theories.
  • Experience with industry-standard rendering concepts.

Responsibilities

  • Create game-play and cinematic lighting.
  • Anticipate production problems and communicate them effectively.
  • Work collaboratively with other departments to enhance visual quality.

Skills

Lighting techniques
Maya
Photoshop
Lighting theory
Team leadership
Game engines (Unreal, Unity)

Tools

Maya
Photoshop
Unreal Engine
Unity

Job description

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Sinceourinception in 2009, the studio has delivered iconic titles like includingCall of Duty: Advanced Warfare,Call of Duty: WWII (2017), and, most recently,Call of Duty: Modern Warfare III.

As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.

We are excited to invite a talented and passionate Expert Lighting Artist to join our growing team based in our Guildford, UK studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, Canada, and the United Kingdom. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Please note: This is not a remote role. This is a hybrid position based in our Guildford Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.

Your Mission

Are you a video games enthusiast whoenjoys first-person-shooters andhas a passion fordigitallighting, art, and photo realistic quality?

The lightingteamare thegatekeepersofmood, visual storytelling, and areone of theprimarydriversofplayeremotion.We work closely with our art and creative directorsto evokeplayer emotionand drive what’s most important tous:Gameplay. In this role, you will be an integral, and critical member of oursmall but agileteam. As our newest teammate, you will work side by side with our Lighting Leads. Together, you will helpexecute some of the mostawe-inspiring landscapes in video games.You and our team will be accomplishing this by having routine 1:1s, weekly team meetings,you will haveanin-depthtrainingperiod, and open dialog /high communication with adjacent teams.

  • Responsible for creatinggame-playand in-game cinematic lighting based on direction from the Art Director.
  • Ensure that lighting assets meet runtime and disk budgeting requirements.
  • Anticipate, identify, and report any potential production problems and communicate those to the Lead.
  • Work collaboratively with other departments:Character, VFX, andespecially Environment Art.
  • Work independently and with other leads and directors to create an optimal lighting pipeline for the product.
  • Stay current with industry lighting techniques.
  • Work with Rendering engineers to push our engine further.
  • Creation of the sky dome and cloud assets.
  • Find creative ways to set industry standards.
  • Create workflows and best practices for the lighting team.
  • Mentor other Lighting artists, and help build an environment of creativity, trustand excellence.

The skills we seek:

  • Extensive prior experience in a Lighting role, with prior experience gained in the gaming industry).
  • Excellent working knowledge of Maya and Photoshop or equivalent.
  • In-depth knowledge of physicallybased lighting.
  • Strong understanding of advanced lighting fundamentals.
  • Strong sense of lighting theory; color space, exposure, light fixtures, natural light, reflections etc.
  • Proven track-record of leading and inspiring teams.
  • Understanding of composition and the ability to enhance mood with lighting.
  • Effectively usecolorgrading andposteffects to enhance the final image.
  • Working knowledge of industry standard rendering concepts and processes.
  • Experienced withUnreal, Unity, or otherproprietaryengines.
  • Experience withPBR &HDR lighting.
  • Familiarity with ray tracing/path tracing systems.
  • Ability to use AI as a development tool.

Bonus Points

  • Experience with one or more scripting/programming languages.
  • Experience withHoudini.
  • Knowledge of photography principles and image correction techniques.
  • Experience playing Call of Duty orsimilar FPS games

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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