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A leading company is seeking an Engineering Project Manager for their GPU and Display team in London. This role involves overseeing the development of graphics software for various Apple products, managing cross-functional teams, and driving product feature deliverables. The ideal candidate will have a strong technical background in software development and hardware validation, along with excellent leadership and communication skills.
London, England, United Kingdom Hardware
Add to Favourites Engineering Project Manager - GPU and Display
Apple’s Gaming/Graphics/Machine Learning SW Group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, and Mac.As a key link between developers and our hardware, GPU Graphics & Displays team drives the development of display, graphics drivers and higher layers of software stack.As the EPM in this area, you’ll own, or participate in:- Drive, own, and ship all aspects of large, cross-functional efforts to launch GPU/Display SW stack for all Apple products- Defining and tracking progress towards milestones in HW/SW leading into production- Partner with various teams across Apple to drive GPU & Display feature deliverables through the product development life cycle.- Establish, manage and communicate program feature plans, active investigations, Escalations, and drive technical risks to resolution.- Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus.- Identify and highlight technical risk areas and mitigation strategies in partnership with the technical subject matter experts.- Maintain & influence a multi-year roadmap of products for GPU & Display features- Strive for continuous improvements and increased efficiency across program management processes