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Senior Graphics Programmer

Build A Rocket Boy

London

Remote

GBP 50,000 - 90,000

Full time

30+ days ago

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Job summary

Join a forward-thinking company as a Senior Graphics Programmer, where you'll shape stunning visuals for a groundbreaking game. Collaborate with a talented team of artists and designers to create high-performance rendering systems. Your expertise in C++ and graphics APIs will be essential as you tackle challenges in optimizing engine features. Enjoy a flexible work environment with unlimited coaching, stock options, and generous leave policies. This role offers the chance to make a significant impact in the gaming industry while enjoying a supportive and innovative workplace.

Benefits

Unlimited coaching & therapy
Stock Options
Pension scheme
Office & remote events
25 Annual Leave + 8 bank holidays
Private Medical Insurance
Healthcare Cash Plan
Cycle2Work Scheme
Electric Car Charging

Qualifications

  • Extensive experience in C++ and graphics programming.
  • Proficient in shader languages and modern GPU architecture.

Responsibilities

  • Develop high-performance rendering systems and optimize graphics features.
  • Communicate effectively with team members and manage tasks efficiently.

Skills

C++
Shader Programming
GPU Architecture
Graphics APIs (DirectX, Vulkan)
Debugging Graphics Systems

Tools

Unreal Engine
DirectX
Vulkan

Job description

This job is brought to you by Jobs/Redefined, the UK's leading over-50s age inclusive jobs board.

Senior Graphics Programmer

Department: Engineering

Employment Type: Permanent - Full Time

Location: Remote

Reporting To: Florian Luna

Description

We are looking for an experienced Senior Graphics Programmer to help develop state of the art visuals for a new groundbreaking game. You will work closely with multiple departments to implement, maintain, and optimize engine and rendering features.

You are a self-starter, can deliver work on time, and work well in a team of programmers, artists, and designers.

Key Responsibilities

  1. Deliver high quality and high-performance rendering systems using appropriate levels of abstraction, data structures and algorithms.
  2. Investigate and improve performance and memory usage across all platforms.
  3. Test, document, and maintain the code systems you implement.
  4. Prioritize, plan and manage the time of assigned tasks with oversight.
  5. Communicate clearly with other team members with minimal external help.
  6. Be vigilant for and report new problems, delays and risks to the appropriate Lead/Director.

Requirements

  1. Extensive C++ and graphics programming experience
  2. Proficient in shader languages (HLSL, GLSL, CG, etc.)
  3. Solid understanding of modern GPU architecture and pipelines
  4. Experience with modern graphics APIs (DirectX, Vulkan, console APIs, etc.)
  5. Experience implementing, debugging, and optimizing graphics systems and shaders

Bonus

  1. Shipped at least one multi-platform game on PC and current gen consoles as a graphics engineer
  2. Experience with DX12
  3. Experience working with the Unreal Engine

Benefits

Our Global Benefits & Perks

  1. Unlimited coaching & therapy - with Oliva, to support your mental health
  2. Stock Options - everyone owns a piece of our success
  3. Pension scheme - up to 5% employer matched contribution to finance those golden years
  4. Socials - office & remote events, play sessions and company-wide parties
  5. And even more benefits based on your location!

If you're based in the UK

  1. 25 Annual Leave + 8 bank holidays - we're flexible with most bank holidays so you can use the time to celebrate what's important to you
  2. Private Medical Insurance - full cover with AXA
  3. Healthcare Cash Plan - Level 3 cover with Medicash
  4. Cycle2Work Scheme - lease a bike through us and save on tax too!
  5. Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.
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