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Freelance Senior Technical Designer - Short-term Contract, Immediate Start - UK

Electric Square

Brighton

On-site

GBP 80,000 - 100,000

Full time

Today
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Job summary

A leading game development company is seeking a Freelance Senior Technical Designer for a short-term contract in Brighton. The ideal candidate will work on a AAA franchise, collaborating with design and engineering teams to create and validate game features. Candidates should have at least 3 years of experience with UE5 and a strong grasp of technical design principles.

Qualifications

  • At least 3 years of experience as a technical designer with UE5.
  • Expertise in Gameplay Ability System and C++.
  • Strong communication and planning skills.

Responsibilities

  • Collaborate with teams to architect new features.
  • Perform rapid prototyping to validate game ideas.
  • Understand and create game systems.

Skills

Technical Design
C++
Blueprinting
Gameplay Ability System
Communication
Planning

Job description

Freelance Senior Technical Designer - Short-term Contract, Immediate Start - UK

Electric Square is seeking a talented and self-motivated Senior Technical Designer to join our Brighton-based team on a short-term freelance basis, working on an exciting AAA franchise. The ideal candidate will be located within European time zones.

About Electric Square:

We develop world-class games with titles like 'Diablo 4', 'Lords of the Fallen', and 'Assassin's Creed Nexus'. Our diverse portfolio and collaborative studio culture foster innovation and excellence. We are proud to be an inclusive, equal opportunity employer.

Role Responsibilities:

  1. Collaborate with design and engineering teams to architect new features, ensuring requirements are met.
  2. Understand, expand, or create game systems as needed.
  3. Perform rapid prototyping to validate game ideas.

Minimum Requirements:

  1. At least 3 years of professional experience as a technical designer with UE5, including one released project.
  2. Expertise in the Gameplay Ability System, including creating and modifying GAS attribute sets in C++.
  3. Proficiency in extending class functionality using C++ and advanced blueprinting techniques.
  4. Ability to debug blueprints, provide technical feedback, and set technical standards.
  5. Strong communication skills to explain technical concepts to non-technical team members.
  6. Effective planning and scheduling skills for technical design tasks.

Desired Skills:

  1. Ability to articulate game concepts and analyze mechanics concisely.
  2. Ability to incorporate feedback and plan improvements.
  3. Excellent interpersonal, verbal, and written communication skills.
  4. Effective time management and task prioritization skills.
  5. Self-motivated with a positive attitude and pride in delivering quality work.

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