Crowd TD: Craft Dynamic Digital Crowds for Cinema

Framestore VR Studio

Greater London

Sur place

GBP 70 000 - 120 000

Plein temps

Il y a 8 jours

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Résumé du poste

Framestore, a multi-Oscar-winning visual effects studio, is seeking a Crowd Technical Director to bring large-scale crowds to life for our high-end film projects. You will work with Supervisors and Leads to craft dynamic motion and believable behaviours, using proprietary and off-the-shelf tools to deliver visually rich simulations that blend realism with artistry.

You’ll collaborate with Modelling, Rigging, Animation, Motion Capture and Lighting teams, develop locomotion and motion behaviours,

Qualifications

  • Strong knowledge of Houdini, including Crowds and Agent Definitions.
  • Experience with Maya is a plus.
  • Solid grasp of animation principles and motion aesthetics.
  • Excellent communication and teamwork in fast-paced environments.
  • Familiarity with VFX pipelines and Unix/Linux environments.

Responsabilités

  • Create and run crowd simulations as briefed by CG or VFX Supervisor.
  • Develop locomotion and motion behaviours to achieve believable performances.
  • Support development of new crowd tools and workflows.
  • Maintain communication with Production and Leads to meet deadlines.

Connaissances

Houdini
Houdini Crowds
Agent Definitions
Maya experience
Animation principles
Communication skills
Collaboration
Unix/Linux

Outils

Python
VEX
C++

Description du poste

Framestore, a multi-Oscar-winning visual effects studio, is seeking a Crowd Technical Director to bring large-scale crowds to life for our high-end film projects. You will work with Supervisors and Leads to craft dynamic motion and believable behaviours, using proprietary and off-the-shelf tools to deliver visually rich simulations that blend realism with artistry.

You’ll collaborate with Modelling, Rigging, Animation, Motion Capture and Lighting teams, develop locomotion and motion behaviours,

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