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MBN Solutions is looking for a Founding Applied AI Engineer to develop multimodal agents that operate in real gameplay environments. You will shape the core agent systems, ensuring they handle complex scenarios and break from traditional scripted automation.
An ideal candidate will have experience with AI, computer vision, and agent development, and will thrive in a dynamic startup environment. The starting salary is up to £130k plus equity, with a hybrid work arrangement.
Built agents that actually act in the real world, not just predict?
Worked with multimodal models, images, video, vision, and turned them into systems that make decisions and recover when things go wrong?
Enjoy solving messy, real problems where reliability matters more than demos?
If that sounds like you, keep reading.
This is an early stage startup building autonomous agents that test games the way real players do. Not scripted bots. Not brittle automation. Proper agents that observe gameplay, reason over images and video frames, and take actions across real devices.
The goal is simple to say and hard to execute: make studios trust agents more than manual QA.
You’ll be building multimodal agents that operate inside live games, across mobile and desktop, handling inconsistent UIs, timing issues, network lag, and all the things that break naive automation.
This is about getting agents out of notebooks and into production.
Think less “prompting” and more systems thinking.
If you like seeing your work break, fixing it, and making it stronger, you’ll enjoy this.
You’re likely an Applied AI Engineer, Computer Vision Engineer, or similar, and you:
If you’ve built agents that actually do things and want to take real ownership, get in touch.