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A leading game studio is seeking a skilled Combat Designer to develop engaging melee combat systems and enhance gameplay. This role involves collaboration with various teams and requires 4-5+ years of game development experience, particularly in combat system design. Ideal candidates will be proficient in Unreal Engine and have a strong focus on creating enjoyable player-versus-environment experiences.
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We are looking for a skilled and creative Combat Designer to join our growing remote team. You will be responsible for designing and refining the core combat systems of the game, ensuring smooth gameplay feel, deep skill progression, and engaging player-versus-environment experiences. This role is central to the development of player abilities, skill trees, and enemy combat behaviors, with a strong focus on melee combat.
You will report directly to the Game Director, working closely with gameplay programmers, animators, and fellow designers to ensure that combat mechanics feel responsive, polished, and fun. If you're passionate about building satisfying combat loops, iterating on player movesets, and bringing melee systems to life, this role is for you.
Your Role
Combat Design & Gameplay Systems Development:
Iteration & Prototyping:
We’re Ideally Looking For:
Must-Haves:
Example Tasks:
Nice-to-Haves:
About Couch Heroes
Couch Heroes is a growing, international game studio dedicated to creating a social gaming platform that celebrates creativity, expression, and meaningful player connection. We’re building something new: a modular, social-first game world that lets players shape stories, discover content, and collaborate across experiences.
We're a remote-first team with legal entities in the UK and we’re currently scaling operations to support an ambitious multi-year roadmap. Our team blends deep AAA experience with fresh perspectives, and we value autonomy, curiosity, and cross-functional collaboration.
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Created on 26/06/2025 by JR United Kingdom