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Build Engineer - Contract

PLAYGROUND GAMES LTD

United Kingdom

Hybrid

GBP 40,000 - 80,000

Full time

25 days ago

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Job summary

An established industry player is seeking a Build Engineer to join their innovative Fable team on a contract basis. This role offers the chance to work with cutting-edge technology while designing and maintaining automated processes critical to game delivery. You will collaborate with a talented team, ensuring the stability of Continuous Integration pipelines and supporting best practices in Version Control. This is a unique opportunity to shape the future of a large-scale AAA title, providing exciting challenges for any developer passionate about gaming and looking to advance their career in a dynamic environment.

Benefits

Relocation assistance
State-of-the-art facilities
Hybrid work model

Qualifications

  • Experience with scripting languages and CI systems is essential.
  • Strong communication and problem-solving skills are vital.

Responsibilities

  • Ensure uptime of critical Continuous Integration pipelines.
  • Automate commonly used workflow patterns for the team.

Skills

Powershell
Problem-solving skills
Excellent communication skills
Knowledge of C#
Passion for games

Tools

TeamCity
Perforce
Azure

Job description

Playground Games is looking for a Build Engineer to join our Fable team on a contract basis.

About us:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.

About the role:
As a Build Engineer you will be responsible for designing, implementing, and maintaining automated processes which form a critical part of the delivery of our game and tools. You’ll work closely with internal stakeholders, so your ability to work collaboratively and communicate effectively is vital. You are highly motivated and approachable, with a strong desire to ensure the development process is the best it can be.

Your passion for working with cutting edge hardware and software will see you managing and developing a large build server installation in an automated and efficient manner and working to streamline the development process.

This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.

What you’ll do:
  1. Ensuring uptime of critical Continuous Integration pipelines
  2. Analysing and reporting Pipeline stability and paths to improvement
  3. Supporting developers in best-practices for Version Control usage
  4. Automating commonly used workflow patterns to be used by the entire team
  5. Keeping up to date with developments in scripting languages and Build systems

What you’ll bring:
  1. Experience with one or more scripting languages such as Powershell
  2. Experience of continuous integration systems such as TeamCity
  3. Knowledge of source control systems such as Perforce
  4. Experience in Infrastructure-as-code such as Powershell DSC advantageous
  5. Knowledge of C# would be advantageous
  6. Experience working with Azure would be advantageous
  7. Good problem-solving skills
  8. Excellent communication skills
  9. A passion for games

This is an exceptional opportunity to join a team and project at an early stage, giving you the rare chance to shape the future of an exciting, large-scale AAA title from the outset. It will provide exciting new challenges for any experienced developer looking to further their career and create world class games.

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com
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