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Blue Zoo Production seeks a talented 3D Blender Generalist with strong Lighting and Compositing for the Short Form and Commercials team.
You will translate Maya animations into Blender scenes, set up lighting, texture, and render in Blender, then finalize composites in Nuke, with flexible hybrid/remote work options.
Specialisms - Lighting and Compositing / Assets
We are currently looking for a talented 3D Blender Generalist with experience in Lighting and Compositing & Modelling within the software. This position is for an exciting new project with our Short Form and Commercials team.
Our short form team is increasingly integrating Blender into its pipeline. We still use a hybrid approach between Maya, Blender and Nuke but are looking for artists that can translate Maya animation into beautifully lit and rendered Blender scenes, and then take them through to compositing in Nuke.
We are very happy to discuss flexible, hybrid and remote working options for all our vacancies.
Please note that this vacancy can close early if we receive a high number of applications.
Strong, demonstrable experience of using Blender to a high level across all of these areas, ideally without the use of paid external addons; Modelling, Sculpting, UV Unwrapping, Texturing and Surfacing Knowledge of lighting tools, colour grading and denoising render inside of Blender Knowledge of Nuke Compositing Strong working knowledge of 3D software packages and pipelines Ability and experience meeting demanding deadlines whilst retaining a high quality level of work
Basic knowledge of Maya