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Audio Programmer

Lighthouse Games

Royal Leamington Spa

On-site

GBP 35,000 - 50,000

Full time

3 days ago
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Job summary

A new AAA studio in Leamington Spa is seeking an Audio Programmer to develop and implement audio systems for their upcoming game. This role involves collaboration with sound designers and programmers, ensuring audio quality and optimization. Ideal candidates will have experience within the gaming industry, strong C++ skills, and a passion for creating compelling audio experiences.

Benefits

25 Days Holiday, plus 1 day for your birthday
Studio Shutdown between Christmas and New Year

Qualifications

  • Strong proficiency in C++ used in audio integration.
  • Experience working on AAA titles.
  • Knowledge of current generation console development.

Responsibilities

  • Design, implement, and maintain audio systems and tools for games.
  • Collaborate with sound designers and music composers.
  • Conduct thorough testing and debugging of audio features.

Skills

Problem-solving
Attention to detail
Collaboration
C++ proficiency
Sound design principles

Education

Experience as an audio engineer in video games or related industries

Tools

Wwise
FMOD
Pro Tools
Logic Pro
Unreal Engine 4 or 5

Job description

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Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work alongside the future greats of the gaming industry.

As an Audio Programmer at Lighthouse Games, you will play a crucial role in the development and implementation of audio systems. You will work closely with designers and programmers to ensure that our game audio meets the highest quality standards while being optimised.

Key Duties Include

  • Design, implement, and maintain audio systems and tools for games
  • Collaborate with sound designers and music composers to integrate sound, music, and dialogue into the game
  • Ensure all audio assets are delivered on time and meet quality expectations
  • Conduct thorough testing and debugging of audio features
  • Optimize and profile audio performance across different platforms
  • Stay updated with industry trends and suggest improvements to audio processes
  • Contribute to a collaborative and creative environment by sharing knowledge and skills within the team

Requirements

  • Experience as an audio engineer in video games or related industries
  • Strong proficiency in C++ s used in audio integration
  • Proficient with audio middleware (Wwise, FMOD) and digital audio workstations (Pro Tools, Logic Pro)
  • Solid understanding of sound design principles and audio post-production
  • Experience with game engines, particularly Unreal Engine 4 or 5
  • Excellent problem-solving skills and attention to detail
  • Strong communication and collaboration skills
  • A passion for video games and creating compelling audio experiences
  • Experience working on AAA titles
  • Knowledge of current generation console development
  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
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