Art Lead: Shape Stylised 3D Art in Unity (Hybrid)

Secretlevelstudios

United Kingdom

Hybrid

GBP 65,000 - 90,000

Full time

14 days+

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Benefits offered by this job

Competitive salary
Flexible hybrid work
Company pension
25 days holiday
Shape artistic vision

Job summary

Secret Level Studios is seeking an experienced Art Lead/Art Director to define the visual direction of our upcoming titles. This hands-on leadership role combines creative vision with practical game development, guiding internal artists and external partners to produce production-quality assets in Unity.

You will shape environments, characters, and UI across titles, mentor the team, and help establish art pipelines and quality standards aligned with gameplay goals and technical directions.

Qualifications

  • Proven professional experience in game art development and shipped titles.
  • Strong portfolio showing stylised 3D character art and game-ready assets.
  • Experience creating character rigs and animations.
  • Experience defining and maintaining an art style across a project.
  • Excellent communication and leadership abilities.
  • Passion for creating games and memorable player experiences.

Responsibilities

  • Define and maintain the visual identity across all artistic disciplines.
  • Set artistic direction, style guides, and quality standards.
  • Ensure consistent visuals across characters, environments, UI, VFX.
  • Create stylised 3D characters from concept to in-game.
  • Model, texture, rig, skin, and animate hero characters.
  • Direct stylised environments from outdoor to interior.
  • Collaborate with Game Director to shape key locations.
  • Lead and mentor artists; provide feedback and guidance.
  • Import and integrate assets in Unity; optimize pipelines.

Skills

Game art development
Shipped titles experience
Character art
Rigging & animation
Art direction
Unity
Visual storytelling
Leadership & communication

Tools

Unity Engine

Job description

Secret Level Studios is seeking an experienced Art Lead/Art Director to define the visual direction of our upcoming titles. This hands-on leadership role combines creative vision with practical game development, guiding internal artists and external partners to produce production-quality assets in Unity.

You will shape environments, characters, and UI across titles, mentor the team, and help establish art pipelines and quality standards aligned with gameplay goals and technical directions.

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