Animator

Fooh

Greater London

Hybrid

GBP 32,000 - 52,000

Full time

3 days ago
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Job summary

Framestore in London is seeking an Animator to collaborate with our Animation Leads and Supervisors to deliver high‑quality, story‑driven animation for a six‑month project. You will animate both primary and secondary characters, ensuring timing, weight and performance align with the show’s style, while meeting schedules and feedback requirements.

The role requires strong communication, reliability and the ability to work under pressure, with hybrid working from the London studio.

Qualifications

  • Previous experience in a similar Animator role.
  • Thorough knowledge of Maya.
  • Understanding of physical motion, weight, balance, texture and form.
  • Understanding of rigs, rigging set-ups and animation pipelines.
  • Open to direction and able to adapt to change.

Responsibilities

  • Animates both primary and secondary characters and elements.
  • Maintains schedules and deadlines in collaboration with Production and Leads.
  • Works well in a team or independently to complete shots.
  • Submits shots for review and implements feedback.

Skills

Maya
Animation pipelines
Teamwork
Time management

Job description

With a curated roster of Creative Directors, our talented advertising, design, creative technology, immersive and visual effects teams produce captivating content across multiple platforms for global clients.

This includes creating visually striking content from crafting unforgettable theme park attractions, partnering with global brands through our advertising and Design teams, creating stunning VFX for episodic work, and executing pioneering captivating experiences.

Who We Are

Framestore combines talent and technology to bring life to everything we create, whether in film, TV, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

The Role

As an Animator at Framestore’s London studio, you will work closely with our Animation Leads and Supervisors to produce high‑quality keyframe animation that creates compelling, story‑driven, and action‑packed moments that fit within the style and pacing of the show.

We're looking for someone who can animate both primary and secondary characters and elements, meet schedules and deadlines, and work efficiently as part of a team or independently to complete assigned shots. You'll need excellent communication and interpersonal skills, attention to detail, and the proven ability to work under pressure.

The ideal candidate will have previous experience in a similar role, thorough knowledge of Maya, an understanding of physical motion, weight, balance, texture, and form, and an understanding of typical rigging set‑ups, and animation pipelines. They should also be open to direction and be able to embrace change, be reliable, have good timekeeping and have the ability to meet deadlines. At Framestore, we believe in creative collaboration and are looking for someone who is committed to it as well.

This is initially a project based contract from June to December 2024 and will be hybrid working from our London studio. Due to the nature of the project, we encourage UK citizens or those with the right to work in the UK only to apply.

  • Animating both primary and secondary characters and elements.
  • Ongoing communication with Production and Lead regarding schedules and deadlines.
  • Working efficiently as part of a team, or independently, to complete assigned shots.
  • Submitting shots for review and follow through with notes and feedback if required.
  • A knowledge of Maya.
  • An understanding of physical motion, weight, balance, texture and form.
  • An understanding of rigs and typical rigging set‑ups, animation pipelines and transferring data between tools.
  • Being open to direction and able to embrace change.
  • Reliable, with good timekeeping and the ability to meet deadlines.
  • Excellent organisation, communication and interpersonal skills.
  • Adaptability and the willingness to learn new processes and technical skills.
Desirable Experience
  • A knowledge of Modeling, Rigging and Mel/Python scripting.
  • A traditional animation and/or art background.
  • Knowledge of human and animal anatomy as well as life‑drawing skills.
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