3D Shader And Materials Artist, Fmcg, Retail

Page Personnel

Warrington

Híbrido

GBP 38.000 - 40.000

Jornada completa

14 días+

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Hybrid working

Descripción de la vacante

Page Personnel in Warrington, England, is seeking a 3D Shader and Materials Artist to develop shaders and materials for retail-focused 3D projects. The role involves collaboration with the marketing/agency team to deliver high-quality visuals while ensuring texture consistency and performance.

The successful candidate will have strong experience with shader creation, PBR workflows, and tools like Maya/Blender and V-Ray, with a proactive approach to problem solving.

Formación

  • Proven experience in creating shaders and materials for 3D projects.
  • Strong knowledge of industry-standard software and tools.
  • Familiar with Maya or Blender.
  • Excellent understanding of PBR workflows, texture creation, and material optimisation.
  • Experience using V-Ray.
  • Good problem-solving skills and a proactive approach to challenges.

Responsabilidades

  • Develop realistic shaders and materials for use in 3D projects.
  • Collaborate with the marketing and agency team to create high-quality visuals.
  • Ensure consistency and accuracy in textures and materials across projects.
  • Work with designers and artists to meet project specifications and deadlines.
  • Optimise shader and material assets for performance and quality.
  • Stay updated on new tools and techniques for shader and material creation.
  • Maintain an organised library of shaders and materials for ongoing use.
  • Provide technical support and guidance to the wider team as needed.

Conocimientos

Shader creation
Material authoring
PBR workflows
Texture creation
Team collaboration
Problem solving

Herramientas

Maya
Blender
V-Ray

Descripción del empleo

  • Fantastic opportunity to be part of a market-leading UK retailer
About Our Client

This role is with a company in the retail industry based in Warrington.

Job Description
  • Develop realistic shaders and materials for use in 3D projects.
  • Collaborate with the marketing and agency team to create high-quality visuals.
  • Ensure consistency and accuracy in textures and materials across projects.
  • Work with designers and artists to meet project specifications and deadlines.
  • Optimise shader and material assets for performance and quality.
  • Stay updated on new tools and techniques for shader and material creation.
  • Maintain an organised library of shaders and materials for ongoing use.
  • Provide technical support and guidance to the wider team as needed.
The Successful Applicant

A successful 3D Shader and Materials Artist should have:

  • Proven experience in creating shades and materials for 3D projects.
  • Strong knowledge of industry-standard software and tools.
  • familiar with Maya or Blender
  • Excellent understanding of PBR workflows, texture creation, and material optimisation.
  • Ability to collaborate effectively with creative teams.
  • experience using V-Ray
  • Good problem-solving skills and a proactive approach to challenges.
What's on Offer
  • Salary ranging from £37,500 to £40,000, dependent on the level of experience.
  • Hybrid working arrangement for greater flexibility.
  • Permanent position in a growing team.

3D Shader and Materials Artist, FMCG, Retail • Warrington, England

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