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3D Artist

JR United Kingdom

Norwich

On-site

GBP 35,000 - 55,000

Full time

7 days ago
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Job summary

A leading company is seeking a Senior 3D Artist to push creative and technical boundaries in developing high-quality rendered imagery for global marketing materials. The role involves creative leadership, collaboration with teams, and mastery of production tools to drive excellence in visual output.

Qualifications

  • Mastery of production and postproduction tools.
  • Portfolio showcasing craftsmanship and artistic breadth.

Responsibilities

  • Develop on-brand creative solutions from briefs.
  • Produce high-quality imagery within specifications and deadlines.
  • Support delivery across various media types.

Skills

Autodesk Maya
Rendering techniques
Polygon modeling
Surfacing skills
Key-frame animation
Photography understanding
Post-production skills
Retouching skills

Job description

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Hybris - 2-3 days onsite per week, Swindon

Role of the Senior 3D Artist

The Senior 3D Artist pushes creative and technical boundaries, supporting the development of rendered imagery for marketing materials across all media types globally.

You will lead visually and creatively, setting standards and crafting images that highlight our client’s engineering focus. Your software skills will be innovative, workflows and pipelines will be skillfully implemented, and output will meet exemplary standards.

Working independently and within teams, you will use your initiative, dive deep into briefs, and communicate fluently with both commercial and creative teams. The role offers creative input, proactive development of your work, and collaboration with Art Directors, Team Leaders, and suppliers during key image creation stages.

As a senior team member, you will demonstrate initiative and commitment, be flexible, and adapt quickly. We promote a culture of knowledge sharing for skill development, encouraging a collaborative approach to learning and teaching.

You should master production and postproduction tools, understand what makes a successful image—light, form, surface texture, color—and strive for continual improvement and perfection in your work.

Your portfolio should showcase mastery of visual language, innovation, detailed craftsmanship, and a breadth of artistic interest.

Core Skills
  • Deep knowledge of Autodesk Maya or similar DCC package and current render engines, preferably VRay.
  • Polygon modeling skills for mechanical and organic objects (beneficial).
  • Surfacing skills, including procedural and bitmap techniques, UV and projection mapping, PBR workflows.
  • Understanding of real-world light behavior for high-end photorealistic imagery, from photography or CG experience.
  • Excellent key-frame animation skills, with some VFX experience (ideal).
  • Skills in post-production rendering using Nuke (ideal).
  • Retouching skills with Adobe Photoshop, RGB to CMYK workflows, and a keen eye for color.
Responsibilities
  • Develop on-brand creative solutions from briefs.
  • Contribute creative and technical ideas from concept to final output.
  • Produce high-quality, accurate imagery within specifications and deadlines.
  • Support delivery across various media types, on time and within budget.
  • Build strong relationships with other creative teams.
  • Provide technical solutions for potential issues.
  • Complete work on schedule, adhering to daily plans.
  • Encourage innovative thinking.
  • Contribute to team development and well-being.
  • Explore new development avenues and push creative boundaries.
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