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Senior Gameplay Animator - M/F/NB - Non annonced Project

Ubisoft Entertainment

Montpellier

Hybride

EUR 35 000 - 50 000

Plein temps

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Résumé du poste

A leading gaming company seeks a Senior Gameplay Animator for an unannounced project in Montpellier. The role involves creating and integrating gameplay animations and contributing to the development of animation systems. Candidates should have a strong background in animation, proficiency in Maya, and experience with combat animations. The successful applicant will collaborate with design and programming teams, ensuring quality and optimization throughout the project's lifecycle. This is a permanent position with hybrid work options.

Prestations

Hybrid work model

Qualifications

  • Strong animation background with a demo reel.
  • Experience in gameplay-oriented animation systems.
  • Ability to meet production timelines.

Responsabilités

  • Produce and integrate gameplay animations with high responsiveness.
  • Participate in prototyping and polishing animation systems.
  • Collaborate with game designers and programmers for technical integration.

Connaissances

Strong animation background
Proficiency in Maya
Experience with combat animations
Comfortable with game engines

Outils

Maya
Description du poste
Senior Gameplay Animator - M/F/NB - Non annonced Project

Ubisoft is a global leader in gaming with teams across the world creating original andmemorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.We believe diverse perspectives help both players and teams thrive. If you’re passionateabout innovation and pushing entertainment boundaries, join our journey and help us createthe unknown!

JOB DESCRIPTION

Why We Need You:

Join a small design team on an unannounced project alongside a Senior team.

What You Will Do:

Creation and Integration of Gameplay Animations

  • Produce and integrate gameplay animations (combat, locomotion, traversal) with a high level of responsiveness and clarity.
  • Adapt animations to gameplay constraints: responsiveness, readability, timing.

Development of Gameplay-Oriented Animation Systems

  • Participate in prototyping and polishing animation systems up to the final version.
  • Contribute to the development of Main Character & NPC animations (combat, behaviors).
  • Work closely with:
    • Game Designers to ensure gameplay readability and intention.
    • Gameplay Programmers for technical integration, optimization, and debugging.

Optimization and Quality

  • Test and iterate on animations to ensure performance and consistency.
  • Small team based in Montpellier.
  • Collaboration with specialized senior profiles.
  • Animation tools: Maya.
QUALIFICATIONS

Qualifications

What We’re Looking For:

Key skills for this role

Technical Skills:

  • Strong animation background (share your best animations via your Demo Reel).
  • Proficiency in Maya.
  • Experience with combat and/or creature animations.
  • Comfortable with game engines and animation systems.

Reliability & Ownership

  • You understand project constraints in order to deliver within production timelines.
  • You are proactive: you push the quality of your work all the way through its in-game context.

Team Spirit and Mentoring

  • You know how to give and receive feedback with peers and share best practices.
  • You stay open to feedback: art direction revisions, gameplay rebalancing, engine optimization, etc.
  • You understand the needs of other teams and technical constraints to achieve the best results in the game.
  • You can share knowledge with junior profiles.

What Will Make You Successful

  • Your ability to tell a story through your animations.
  • Your attention to detail… and your expertise in knowing where to focus your efforts.
  • Your artistic vision, while staying pragmatic and gameplay-oriented.
  • Your ability to elevate the artists around you.
ADDITIONAL INFORMATION

Our Recruitment Process

  • Application review: our team will carefully review your profile.
  • Quick prequalification (max 30 min by phone): if your profile matches, you’ll have an initial call to validate key points.
  • Interview 1: Introduction (1h, online): a conversation with a member of the recruitment team to get to know you better and assess the alignment between your background and our expectations.
  • Interview 2: Technical (1h, online): a discussion with two team members, more technically oriented, to dive concretely into the role and speak the same language.

Contract type: Permanent contract
Location: Montpellier
Start date: You can join the team as soon as possible
Remote work:

We embrace a hybrid work model helping you stay connectedwith your team and aligned withbusiness priorities, while giving you the opportunity to maintain your work-life balance. Note,that some roles are fully office-based and are not eligible for hybrid work.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

FAQ

We do not accept open applications. You can find all our open positions by clicking on the ‘Search Jobs’ button. Check our careers page regularly if you don’t find the opportunity you are looking for this time.

How can I check my application status?

You can check the status of your application by logging into your SmartRecruiters candidate profile.

At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

How do I know if a Ubisoft email/offer is legit?

We were sorry to hear of some instances whereby scammers contacted candidates on Ubisoft’s “behalf” to gather personal data and/or money. We take this matter very seriously: not only do these actions put you at risk, they also jeopardize Ubisoft’s image.Click on the button below to read the detailed list of of things that Ubisoft, as a company, will never ask you for during your hiring process.

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