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Principal / Senior 3D Character Artist

Tactical Adventures

Paris

Hybride

EUR 40 000 - 60 000

Plein temps

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Résumé du poste

A gaming company in Paris is seeking a Principal / Senior 3D Character Artist with a minimum of 5 years in video game development. Responsibilities include creating characters and ensuring their integration within projects. Ideal candidates should be familiar with ZBrush and Substance Painter, and have a passion for medieval and fantasy genres. The position offers a competitive salary, teleworking options, and various perks for a vibrant work environment.

Prestations

25 days of annual leave
12 working-time reduction days
Fixed remote work days
50% travel cost reimbursement
Competitive mutual insurance scheme
Meal vouchers
Annual teambuilding events

Qualifications

  • At least 5 years of experience as a 3D Character Artist in video game development.
  • Management experience is a plus.
  • Fluent in English or have a good foundation.
  • Rigorous, organized, autonomous, and a self-starter.

Responsabilités

  • Establish production guidelines for characters and creatures.
  • Model and texture characters and creatures based on concept art.
  • Work closely with the Lead Animator for model integration.
  • Ensure quality control on externally produced models.

Connaissances

Experience in video game development
Knowledge of ZBrush
Knowledge of Substance Painter
Familiarity with Unreal Engine 5
Interest in medieval and fantasy worlds
Good communication skills
Organizational skills
Teamwork abilities

Outils

ZBrush
Substance Painter
Character Creator
Unreal Engine 5
Description du poste
THE COMPANY AT THE HEART OF TACTICAL RPG :

As part of its expansion, TACTICAL ADVENTURES is looking to add a Principal / Senior 3D Character Artist to its ranks.

Reporting to the Art Director, you will be responsible for :

  • Establish production guidelines for characters and creatures for internal and external teams.
  • Model (High and Low Poly) and texture (UV, baking, textures) characters and creatures on the basis of concept art, in compliance with the design documents and technical constraints.
  • Work closely with our Lead Animator to ensure models are seamlessly integrated.
  • Ensure quality control on models produced externally by validating the various stages of production (tasks may change depending on the candidate's interest).

These tasks may evolve depending on the candidate's profile and interest in the position.

WHAT WE ARE LOOKING FOR FROM YOU :
  • You must have experience in a similar position in video game development for at least 5 years.
  • A management experience could be a plus (depending on your profile, the jobdesk may include management tasks).
  • You are familiar with ZBrush and Substance Painter and have some knowledge of Unreal Engine 5.
  • You're interested in medieval and fantasy worlds.
NICE TO HAVE :
  • You are fluent in English or have a good foundation.
  • You have knowledge of the Software: Character Creator (at least version 4).
  • You are rigorous, organised, autonomous, a self‑starter, a good communicator and comfortable working as part of a team.
  • You're familiar with role‑playing games, especially Dungeons & Dragons, and you have a good sense of humour.
WHAT CAN YOU EXPECT FROM US :
  • Working with a passionate and talented team in a dynamic and creative environment.
  • Competitive base salary reflective of your skills and experience, coupled with the results we expect.
  • You will have 25 days of annual leave and 12 working‑time reduction days, plus all government holidays.
  • You have two fixed teleworking days on Mondays and Fridays.
  • Convenient location in the vibrant city of Paris, surrounded by culture, history, and endless inspiration.
  • Involvement in potential unannounced physical publishing projects, expanding your creative horizons and adding depth to your portfolio.
  • Incentives may be envisaged by the company during the year.
  • 50 % reimbursement of travel costs or access to the sustainable mobility package.
  • We have a competitive company mutual insurance scheme: Alan Purple for all employees.
  • We offer meal vouchers through Swile (10 € each ticket, 50 % employer contribution).
  • You can take part in our two annual teambuilding events, one in summer and one in winter.
RECRUITMENT PROCESS :
  • First interview: HR/Production with our HR Manager and our Production Director.
  • Second interview: Technical & Human Skills with our Art Director & our Lead 3D Environment Artist.
  • Final interview: Meeting with our CEO.
YOU DON'T MEET ALL THE REQUIREMENTS ?

We're more interested in results than checkboxes, and we know that the right person for the job often has a slightly different CV.

Don't give up before you've started!

Are you passionate about video games? Would you like to join a friendly studio brimming with energy and exciting projects?

If this is the kind of adventure you're looking for, don't hesitate to send us your application.

We look forward to hearing from you!

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