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Voodoo in Paris is seeking a Unity Developer to modify and iterate on hybrid-casual and midcore titles, building gameplay setups, scenes, animations, environments, skins, and visual assets.
You will prototype gameplay variations for advertising, record and edit gameplay videos for testing, and share builds with Marketing and User Acquisition teams to optimize performance across our mobile portfolio.
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 1000 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Hole.io, alongside popular apps such as BeReal and Wizz.
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. The Core Games team supports internal and external studios worldwide in creating, developing, and launching new hit games, while the Live Games team focuses on increasing engagement and extending the success of our existing games.
Joining our Live Games team means collaborating with gaming industry experts on globally renowned, enduring games, while also embracing exciting new entrepreneurial ventures. With over 7 billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating over $20 million per year, we are the world’s largest and most successful hybrid publisher.
You will join the Live Studios team. Our main mission is to transform hypercasual titles into deep, engaging midcore games by developing richer gameplay experiences, stronger progression systems, and long-term player engagement.
The studio is currently working on titles including Epic Plane Evolution, Path of Kings, Gear Fight and Archery Clash.
Your responsibilities will include: