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Voodoo is seeking an analytical partner to the Gaming and Data teams. You will own measurement and tuning of games—from difficulty and parameters to matchmaking fairness and in-game economy—and influence player experience and game performance.
Responsibilities include designing experiments, calibrating parameters, building dashboards, and collaborating with designers and engineers to embed data-driven decisions throughout the game lifecycle.
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Blitz is a gaming platform launched by Voodoo in 2021, allowing players to compete on mobile games for real cash prizes (head-up, tournaments, leagues, etc.). It is leveraging Voodoo's unique game portfolio to engage users in a fun and rewarding way.
This role sits at the intersection of the Data and Gaming teams. You'll be the analytical partner to game designers and product managers, owning the measurement and tuning of the games themselves — from difficulty and game parameters to matchmaking fairness and the in-game economy. Your work directly shapes what players experience and how the games perform.