Senior UX/UI Artist — Live Mobile Game UI Craft & Polish

Supercell

Helsinki

Hybrid

EUR 75,000 - 110,000

Full time

8 days ago

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Job summary

Supercell in Helsinki seeks a Senior UX/UI Artist to craft high-quality UI screens, assets, and animations for Clash Royale. You’ll translate concepts into polished interfaces, map user flows for new game modes, and collaborate closely with designers and developers to ensure production-ready UI that feels native to the game.

You have 5+ years in UX/UI or game art, a strong portfolio, and proficiency with Photoshop and animation tools.

Qualifications

  • 5+ years of UX/UI design or Game Art experience in live games.
  • Strong portfolio showing UI art and visual polish.
  • Expertise in layout, color, typography and readability.
  • Proven ability to break down game modes into clear information hierarchies.
  • Experience creating UI animations and motion for game interfaces.
  • Proficiency with Photoshop or similar 2D tools.
  • Comfort with animation tools and willingness to learn additional tools.

Responsibilities

  • Create high-quality UI screens, elements, and assets for a live mobile game.
  • Create polished UI animations and motion treatments for responsive interfaces.
  • Work with designers to translate wireframes into production-ready UI.
  • Map complete user flows for new modes and features.
  • Collaborate with developers to implement assets efficiently.
  • Align work with feature goals, player needs, and live priorities.
  • Evolve the game’s UI language and adhere to art direction.
  • Seek feedback from stakeholders across teams.

Skills

UI design
UX design
Game art
Animation
Prototyping
Photoshop
Adobe Animate/Flash
2D art production tools
Independent work
Collaboration
Communication
Mobile games
Visual polish

Tools

Photoshop
Adobe Animate/Flash
3D software

Job description

Supercell in Helsinki seeks a Senior UX/UI Artist to craft high-quality UI screens, assets, and animations for Clash Royale. You’ll translate concepts into polished interfaces, map user flows for new game modes, and collaborate closely with designers and developers to ensure production-ready UI that feels native to the game.

You have 5+ years in UX/UI or game art, a strong portfolio, and proficiency with Photoshop and animation tools.

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