Art Director, Clash of Clans

Supercell

Helsinki

On-site

EUR 70,000 - 90,000

Full time

14 days+
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Benefits offered by this job

Relocation support
Supportive work culture
Flexible compensation and benefits

Job summary

Supercell is seeking an Art Director for Clash of Clans based in Helsinki or London. The successful candidate will define and evolve the game's visual direction, set the standard for style across various media, and mentor artists. Leadership experience in mobile and live-service games is essential, along with strategic management of outsourcing pipelines. This role may involve regular travel, especially if based in London. Relocation support is offered.

Qualifications

  • Strong track record leading art direction on stylised games.
  • Deep IP and brand instincts.
  • Leadership experience in collaborative art teams.
  • Strategic management of outsourcing pipelines.
  • Comfort in low-process, high-trust environments.

Responsibilities

  • Define and evolve visual direction across various formats.
  • Set standards for style and brand fit.
  • Partner with design, product, and marketing leadership.
  • Mentor and support Clash artists.
  • Shape roadmap for modernising Clash pipelines.
  • Represent art at a senior level across the business.

Skills

Art direction on stylised games
Mobile and live-service experience
Leadership on senior art teams
Managing outsourcing pipelines
Self-starter approach to AI

Job description

Clash of Clans is one of the most recognisable games ever made. We want to keep it that way, and then some.

Clash is growing beyond the game, showing up in trailers, campaigns, toys, and collaborations. The visual identity has to stretch to cover all of it, stay true to what players love, and still feel fresh. We're also modernising how we make things: pipelines are evolving, our content production is scaling, and we're working more closely with external partners than ever before.

What You'll Be Doing
  • Define and evolve the visual direction of Clash across the game, cosmetics, and wherever else the IP lives. True to its DNA, but never frozen in time.
  • Set the standard for style and brand fit across in-game art, marketing, trailers, toy lines, campaigns, and entertainment partners, and empower the team to uphold it.
  • Partner with game design, product, and marketing leadership to ensure art strategy supports gameplay clarity, player understanding, and long‑term brand health.
  • Mentor and support Clash artists, help them do the best work of their careers while staying aligned on the IP.
  • Shape the roadmap for modernising Clash pipelines (2D to 3D, audio, tooling, and emerging technologies), championing approaches that give artists more time for the work only they can do.
  • Represent art at a senior level across the business: outsourcing partners, Entertainment and Partnerships, marketing, and franchise collaborators.
What You Have
  • A strong track record leading art direction on stylised games. Mobile and live-service experience is a big plus.
  • Deep IP and brand instincts, the ability to define what's on‑brand vs off and build the frameworks that help a whole team make that call consistently.
  • Leadership experience on a highly collaborative senior art teams: setting vision, developing artists, and making the culture as strong as the output.
  • Strategic experience managing outsourcing pipelines and external partners at scale, balancing quality ambitions with the realities of live‑game timelines and budgets.
  • Comfort operating in a low‑process, high‑trust environment where you own the outcomes, not just the opinions.
  • A self‑starter approach to use AI. You've found ways to use it in your day‑to‑day work, you experiment, figure things out and bring the same energy to every new challenge.
Would Be Nice if You Also Have
  • Experience with cosmetics economies or large seasonal content pipelines.
  • Experience bridging game art strategy and marketing/UA: key art, trailers, social.
  • Familiarity with Clash (as a player or from prior work) and a feel for how it's evolved.
Where You'll Be

This role can be based either in Helsinki or London. Clash of Clans team members are located in both our Helsinki and London Studios however most of our Artists are located in Helsinki!

To be successful, you'll be expected to travel regularly in this role especially if based out of London.

Benefits And Compensation

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.

Relocation? Yes! No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

Many candidates with great skills and experience sometimes second‑guess themselves. The bar is high, but if this role excites you, apply! We’re happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

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