UI Artist

Moon Active

España

Remote

EUR 45,000 - 65,000

Full time

7 days ago
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Benefits offered by this job

Remote work

Job summary

Moon Active is seeking a UI Artist specialized in monetization to craft engaging user interfaces for offers, shop flows and promotions across mobile games. You will drive the visuals from concept to implementation, collaborating with cross-functional teams to deliver consistent experiences and compelling events.

The role requires hands-on UI design for monetization, deep knowledge of mobile game UI patterns, and proficiency in Photoshop and Figma.

Qualifications

  • At least 3 years of game UI experience.
  • Hands-on experience designing monetization UI.
  • Familiar with mobile game design patterns (LiveOps, popups).
  • Proficiency in Photoshop, Figma; strong drawing and color skills.
  • Fluent English.

Responsibilities

  • Create and implement monetization UI for offers, shop flows, and promotions.
  • Collaborate with designers, UX, engineering, and product management.
  • Maintain and evolve the UI component library and style guides.
  • Iterate on A/B test variants and optimize conversions.
  • Own the visual pipeline from brief to handoff.

Skills

UI design
Monetization UI
A/B testing
Collaboration
English fluency

Tools

Photoshop
Figma
AI tools

Job description

Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe. We're looking for a UI Artist star for its top-notch, industry-leading product. As a Monetization Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development. Required time zone CET +/- 3 hour.

Requirements
  • Create a playful, intuitive cohesive look & feel, and overall mobile game user experience.
  • Conceptualize, present and execute your ideas from A to Z.
  • Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features.
  • Create and own the implementation of fun, engaging in-game events and other game content.
  • Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions).
  • Own the visual pipeline from brief to implementation, including asset handoff.
  • Maintain and evolve the UI component library and style guides to ensure consistency across features.
  • Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data.
  • Collaborate closely with the monetization team on conversion-driven design decisions.
  • Participate in design reviews and contribute constructive feedback to peers.
Responsibilities
  • At least 3 years of experience in game UI and understanding of game UI principles.
  • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage.
  • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).
  • Ability to work in a dynamic environment with quick decision-making within tight schedules.
  • Proficiency in Photoshop, Figma, AI creative tools.
  • Strong design, drawing, color, composition, and conceptual ideation abilities.
  • Comfort with data-informed iteration - ability to create variants and adjust based on A/B results.
  • Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers).
  • Fluent English.

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