Technical Artist - Content Pipeline & Live Ops (Unity)

Scopely

Barcelona

Híbrido

EUR 45.000 - 70.000

Jornada completa

14 días+
Generador de candidaturas

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Descripción de la vacante

Scopely is seeking a Technical Artist to join Yahtzee! With Buddies in our Barcelona studio on a hybrid schedule, three days at the hub.

You will design, implement, and drive an end-to-end content pipeline that supports live ops, design, UI, and 2D/3D artists. The ideal candidate has 3+ years as a Technical Artist in mobile entertainment, strong scripting (Python, C#), Unity expertise, and CG fundamentals; experience with Blender, Photoshop, and version control, plus a collaborative, proactive

Formación

  • 3+ years of experience as a Technical Artist in the entertainment industry (mobile experience preferred).
  • Good scripting and coding skills (e.g., Python, C#).
  • Well-versed in using Unity.
  • Solid understanding of computer graphics fundamentals.
  • Familiarity with digital content creation tools (e.g., Blender, Photoshop, Figma).
  • Experience using version control and asset management tools (e.g., Git).
  • Strong problem-solving skills and a proactive approach to troubleshooting.
  • Excellent communication and collaboration skills, bridging art and engineering.

Responsabilidades

  • Design, implement, and drive adoption of an end-to-end content pipeline for live operations, design, UI, and 2D/3D artists.
  • Collaborate closely with art and engineering teams to optimize workflows and tools for creatives.
  • Define and promote technical best practices for content creation.
  • Own and maintain the technical budget of in-game assets, ensuring gameplay readiness and performance.

Conocimientos

HLSL
Unity
Python
C#
UI implementation
Collaboration
Problem-solving
Documentation

Herramientas

Git
Blender
Photoshop
Figma

Descripción del empleo

Scopely is seeking a Technical Artist to join Yahtzee! With Buddies in our Barcelona studio on a hybrid schedule, three days at the hub.

You will design, implement, and drive an end-to-end content pipeline that supports live ops, design, UI, and 2D/3D artists. The ideal candidate has 3+ years as a Technical Artist in mobile entertainment, strong scripting (Python, C#), Unity expertise, and CG fundamentals; experience with Blender, Photoshop, and version control, plus a collaborative, proactive

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