Subject Matter Expert – VFX Artists (Remote - Madrid)

Prolific

Madrid

Remote

EUR 17,608 - 35,217

Part time

14 days+

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Job summary

A gaming project firm is seeking a VFX/CGI Subject Matter Expert to work fully remote. You will license assets from your collection and handle technical processing including rendering and layering. Ideal candidates have experience with Unreal Engine, Unity, and software like Maya or Blender. This role prioritizes applicants with existing work suitable for licensing and expertise in rendering and texturing, contributing to an innovative AI gaming project.

Qualifications

  • Experience in games, film or digital production.
  • Comfortable using various technical workflows and tools.
  • Existing assets available for licensing.

Responsibilities

  • Licence existing works from archives for a flat fee.
  • Perform technical processing including rendering and layering.
  • Create variations to scenes and re-render as necessary.

Skills

3D, Technical or VFX Artist
Experience with Unreal Engine, Unity
Houdini, Maya/Blender/Cinema4D
Expertise in rendering, lighting and texturing
Technical workflows

Job description

VFX/CGI – Fully Remote Subject Matter Expert

We are inviting 3D Artists and VFX experts with experience creating computer generated scenes and assets to join our global network for a high level gaming project. This is an exciting opportunity to contribute to improving AI systems for video generation and to impact how AI models understand the logic of the physical world.

Rather than traditional VFX work, we are offering an opportunity to licence existing "on‑the‑shelf" works from your archives, plus hourly compensation ($15‑30/h) for technical processing.

What You Will Be Doing
  • Asset licensing: Licence existing works from your personal/studio archives for a flat fee
  • Technical processing including rendering, layering, and preparing these files to our data specifications
  • In some cases, making variations to scenes and re‑rendering
What You'll Bring
  • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production
  • Experience with Unreal Engine, Unity & Houdini, Maya/Blender/Cinema4D and similar
  • Expertise in rendering, lighting and texturing
  • Comfortable using technical workflows and tools
  • Existing assets for licensing, with scenes separated into coherent, compositable layers
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