Transforma esta oferta en una entrevista: un currículum y una carta de presentación creados pensando en lo que quiere el empleador.
King is seeking a Senior Technical Artist to join the Catalog Games studio in Barcelona. You will help bridge art and technology, advancing Unity-driven pipelines and asset workflows across multiple titles, including existing mobile games.
You will collaborate with artists, engineers, designers, QA, and producers to optimize visuals, performance, and production efficiency, while mentoring teams on technical best practices and tooling adoption.
We are looking for a
Art
We are looking for a Senior Technical Artist to join an extraordinary team with dynamic strengths. You’ll be part of the Catalog Games studio, which leads a portfolio of nine games, with a tenth joining soon. This is an exciting opportunity to work at the intersection of art and technology, helping shape how our games evolve as we expand our Unity capabilities across the portfolio. As a Senior Technical Artist, you will play a central role in enabling high-quality visual experiences while driving the technical foundations needed to support Unity development. You’ll collaborate closely with the team's Senior Technical Artist, Game Artists, UI Designers, Programmers, QA, and game stakeholders to support both the ongoing needs of multiple Catalog Games titles built on in-house technology and the transition of selected games and content workflows into Unity. A key focus of this role will be bringing strong Unity knowledge into the organisation and helping define how art and content move efficiently into a modern Unity-based production environment. You will support the porting of game content and workflows to Unity, help establish scalable asset pipelines and tooling, and ensure artists are empowered to work effectively within the engine. While the role has a strong emphasis on Unity migration and pipeline development, it should still support the broader needs of other Catalog Games across the portfolio. This role demands a proactive problem-solver who thrives in a cross-disciplinary environment. You will be instrumental in improving workflows, troubleshooting production challenges, and building sustainable technical art solutions that balance quality, performance, and team efficiency. In addition to supporting your project team, you’ll be an active contributor to King’s global Technical Art community — sharing knowledge, influencing best practices, and helping raise the bar across all games.
With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. Around 200 million people play a King game every month. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.