Senior 3D Gameplay Artist — End-to-End Mobile

Homa

Spain

On-site

EUR 60,000 - 90,000

Full time

14 days+
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Benefits offered by this job

Paris HQ desk access
WeWork access across Europe
Home office setup allowance

Job summary

Homa is seeking a seasoned 3D Animation Artist for an on-site role to shape core gameplay visuals for mobile titles. You will own animations from concept through to final polish, crafting hand-keyed motion, impactful VFX, and shader work to enhance game feel.

Collaboration with designers and engineers will be essential as you iterate within Unity to bring ideas to life. With +5 years in mobile game animation, you’ll push the boundaries of visual storytelling, balancing artistic fidelity with

Qualifications

  • 3D animation craft: hand-keyed work with personality and weight, grounded in fundamentals.
  • Strong VFX skills: particle systems and impact effects to reinforce readability.
  • Core gameplay brain: understand design intent from prototypes and discuss mechanics with designers.
  • Working fluency in Unity: blockouts, prefabs, animator/state machines, testing ideas in minutes.
  • Genuine shader ability: write and debug custom shaders, not just wire up existing ones.
  • Fidelity to concept: preserve intent while enhancing through the 3D pipeline.
  • Clear visual communication: storyboards and blockouts that align stakeholders.
  • Autonomy and initiative: maintain quality and bring unrequested improvements.

Responsibilities

  • Own game feel end to end: from greybox to final sign-off with animation, VFX, and polish.
  • Animate gameplay objects by hand: ensure timing, weight, anticipation, and follow-through.
  • Build VFX and shaders that land the hit and communicate clearly without clutter.
  • Translate concept into 3D without losing its soul; elevate charm within constraints.
  • Iterate directly in Unity: work with prefabs, colliders, animator state machines, and test ideas quickly.

Skills

3D animation craft
Strong VFX skills
Core gameplay brain
Working fluency in Unity
Genuine shader ability
Fidelity to concept
Clear visual communication
Autonomy and initiative

Job description

Homa is seeking a seasoned 3D Animation Artist for an on-site role to shape core gameplay visuals for mobile titles. You will own animations from concept through to final polish, crafting hand-keyed motion, impactful VFX, and shader work to enhance game feel.

Collaboration with designers and engineers will be essential as you iterate within Unity to bring ideas to life. With +5 years in mobile game animation, you’ll push the boundaries of visual storytelling, balancing artistic fidelity with

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