Remote Applied AI Tech Director for Game Production

Lever, Inc.

España

Remote

EUR 90,000 - 150,000

Full time

35 hours ago
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Benefits offered by this job

AI ownership
Close collaboration
Experimentation
Prototype freedom
R&D & engineering
Cross-discipline impact
Fully remote
Flexible contracts
Competitive pay
Annual retreats
Shape AI capabilities

Job summary

Lever, Inc. seeks a hands-on technical leader to apply emergent AI technologies to game development, creative production, and engineering workflows.

You will prototype, automate, and integrate AI into Unity, Unreal, Houdini, Blender, and Maya, collaborating with engineers, Technical Artists, and production teams to deliver scalable tools and workflows. You will educate teams, establish practical AI standards, and help shape long-term capabilities across disciplines in a fully remote,

Qualifications

  • Senior-level technical leadership with hands-on software engineering and creative-technical background.
  • Proven track record building real-world tools, plugins, pipelines or production tech.
  • Strong programming skills in Python, C#, C++, TypeScript, or similar.
  • Deep understanding of modern AI models, APIs, coding agents, automation, and AI-assisted development.
  • Ability to rapidly prototype concepts and assess practical value.
  • Experience delivering R&D projects through to production-ready solutions.
  • Familiarity with real-time game production workflows and engines (Unity/Unreal).
  • Excellent collaboration with engineers and artists; strong communication and mentoring skills.
  • Fluent English; comfortable working in a fully remote, international environment.

Responsibilities

  • Research and prototype AI models, coding agents, frameworks and automation technologies.
  • Identify AI opportunities across game development, art production, and engineering workflows.
  • Build proof-of-concept tools and robust production-ready solutions.
  • Differentiate valuable tech from hype and ensure production value.
  • Drive R&D experiments through validation, integration, and adoption.
  • Develop AI-enabled workflows across Unity, Unreal, Houdini, Blender, Maya, and more.
  • Create internal production tools, plugins, integrations, and automation systems.
  • Collaborate with cross-disciplinary teams to identify high-value use cases.
  • Document workflows and share reusable resources for wider adoption.
  • Lead workshops to elevate teams from prompts to custom AI tools.

Skills

Senior-level software engineering
Technical Art
Tools development
Creative technology
Procedural systems
Game development
Programming languages
AI models & APIs
Rapid prototyping
R&D to production
Real-time workflows
Game engines (Unity/UE)
Cross-functional teamwork
Problem solving
Communication skills
Mentoring
Independent work
Fluent English

Education

College degree not specified

Tools

Unity
Unreal Engine
Houdini
Blender
Maya
Python
C#
C++
TypeScript

Job description

Lever, Inc. seeks a hands-on technical leader to apply emergent AI technologies to game development, creative production, and engineering workflows.

You will prototype, automate, and integrate AI into Unity, Unreal, Houdini, Blender, and Maya, collaborating with engineers, Technical Artists, and production teams to deliver scalable tools and workflows. You will educate teams, establish practical AI standards, and help shape long-term capabilities across disciplines in a fully remote,

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