Eine vollständige Bewerbung in einer Minute
Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.
King is seeking a Principal Economy and System Designer to shape the economy for a flagship Merge 2 game in Barcelona. You will own the economy from first session through live events, balancing currencies, progression, and monetisation to deliver a sustainable player journey.
Collaborating with Creative, Product, Data, and Engineering, you will build models, run simulations, and communicate complex decisions to leadership, ensuring a transparent, player-first economy that scales with live
Unannounced Merge 2 Game Join our team and help shape an unannounced Merge 2 game from the ground up. We are looking for a Principal Economy and System Designer who can turn a compelling merge fantasy into a clear, generous, and sustainable player journey.
You will own the economic and systemic foundations that connect core merging, progression, events, monetisation, and long-term engagement.
This is a senior, hands-on design role for someone with proven economy design experience in successful merge games.
You will partner with creative leadership and a multidisciplinary team to build an economy that feels intuitive to players, performs against product goals, and can evolve confidently through development and live operation.
You will be the principal owner and champion of economy design for the game, setting a high bar for systemic clarity, player value, and commercial sustainability.
Demonstrable, hands-on experience designing and balancing economies for merge games.
Experience on Merge 2 titles is strongly preferred, with a clear understanding of generators, merge chains, board pressure, energy loops, order systems, and progression pacing.
A record of owning or materially shaping economies on games in development and live operation, ideally in free-to-play mobile games with meaningful scale.
Deep understanding of how merge-game economy decisions affect player motivation, retention, session frequency, monetisation, content cadence, and the perceived fairness of the game.
Strong analytical capability and confidence building spreadsheet models, simulations, and practical tools to test assumptions and communicate outcomes.
Experience using product data and experimentation to balance systems, assess feature performance, and improve player journeys.
Excellent systems thinking: able to connect individual mechanics into a coherent whole, anticipate second-order effects, and simplify complexity for players and teammates.
Strong design judgement, written communication, and presentation skills, with the ability to create clear specifications and align varied senior perspectives.
A collaborative leadership style. You are comfortable working across disciplines, giving constructive feedback, and creating momentum in an evolving development environment.
Genuine enthusiasm for free-to-play games, merge games, and the craft of building player-first economies.
You will have the opportunity to establish the economic DNA of a new game and influence its direction at every level.
This role is ideal for a principal designer who wants to combine deep merge-game expertise with creative leadership, rigorous analysis, and close collaboration to build an experience players will return to for years.
With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga.
Around 200 million people play a King game every month. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta.
More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.
We bring moments of magic to hundreds of millions of people every single day. We create unforgettable games that are loved around the world. We take the art and science of gaming to the next level through curiosity for the unexplored, passion for games, respect for each other, and love for our players.
Who we are King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch.
We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms.
King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company.
Our passion Making great games is incredibly challenging but we've proven it can be done… and we see a world of possibilities ahead. We're challenging ourselves to dream bigger in a Seriously Playful way. We're experimenting, learning, and adapting continuously to shape the industry in ways yet to be imagined. We're passionate about bringing moments of magic to our players and we're not afraid to have fun along the way. Above all, we play as a team, helping each other have impact on a massive scale. And we'll know we've outdone ourselves when we've inspired the world to play. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful! Together, we'll create new experiences that raise the bar, delight billions of people, and redefine the world of games again and again.
This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by King and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our Applicant Privacy Policy.