Mobile Puzzle Level Designer — Remote Work & Growth

HireHi

Barcelona

Híbrido

EUR 50.000 - 80.000

Jornada completa

hace 32 horas
Sé de los primeros/as/es en solicitar esta vacante
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Ventajas ofrecidas por este puesto de trabajo

Paid holidays
Remote work days
Private medical cover
Life and critical illness cover
Employee assistance program
Sport compensation
Meal and transport vouchers
English and Spanish classes
Continuous professional development

Descripción de la vacante

Tripledot Studios is seeking an experienced Level Designer to craft engaging puzzle levels for casual mobile games. You will design levels, balance progression, and weave narrative goals into the gameplay within a collaborative, cross-functional team.

You will use Unity and level editors, iterate with data and metrics, mentor junior designers, and help align creative and technical goals with art, product, and development.

Formación

  • At least 3 years of experience as a Level Designer in casual or hyper-casual puzzle games.
  • Solid experience with Unity and level editors, including level setup, prefabs, and in-game tools.
  • Strong understanding of level design fundamentals, including progression, pacing, difficulty curves, and player flow.
  • Experience designing puzzle mechanics, including goals, blockers, and boosters, and understanding player engagement.
  • Basic understanding of UX/UI principles in level design, including tutorial and onboarding design.
  • Data-driven mindset and ability to iterate based on feedback and metrics.
  • Strong expertise in casual mobile games and awareness of market trends.
  • Strong English and Russian communication skills.

Responsabilidades

  • Design and build levels for multiple puzzle mobile games.
  • Balance gameplay elements within artistic and technical constraints.
  • Bring narrative and emotional goals into the gameplay experience.
  • Identify and resolve issues found through playtests and feedback from other teams.
  • Research new approaches and mechanics to improve level quality.
  • Maintain level documentation, including each level’s specifics and goals.
  • Mentor junior level designers by sharing feedback and best practices.
  • Work with art, product, game design, and development teams to align creative and technical goals.

Conocimientos

Level design
Puzzle design
Game balance
Data-driven
UX/UI basics
English communication
Russian communication

Herramientas

Unity
Level editors

Descripción del empleo

Tripledot Studios is seeking an experienced Level Designer to craft engaging puzzle levels for casual mobile games. You will design levels, balance progression, and weave narrative goals into the gameplay within a collaborative, cross-functional team.

You will use Unity and level editors, iterate with data and metrics, mentor junior designers, and help align creative and technical goals with art, product, and development.

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