level designer for mobile puzzle games

HireHi

Barcelona

Hybrid

EUR 50,000 - 80,000

Full time

34 hours ago
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Benefits offered by this job

Paid holidays
Remote work days
Private medical cover
Life and critical illness cover
Employee assistance program
Sport compensation
Meal and transport vouchers
English and Spanish classes
Continuous professional development

Job summary

Tripledot Studios is seeking an experienced Level Designer to craft engaging puzzle levels for casual mobile games. You will design levels, balance progression, and weave narrative goals into the gameplay within a collaborative, cross-functional team.

You will use Unity and level editors, iterate with data and metrics, mentor junior designers, and help align creative and technical goals with art, product, and development.

Qualifications

  • At least 3 years of experience as a Level Designer in casual or hyper-casual puzzle games.
  • Solid experience with Unity and level editors, including level setup, prefabs, and in-game tools.
  • Strong understanding of level design fundamentals, including progression, pacing, difficulty curves, and player flow.
  • Experience designing puzzle mechanics, including goals, blockers, and boosters, and understanding player engagement.
  • Basic understanding of UX/UI principles in level design, including tutorial and onboarding design.
  • Data-driven mindset and ability to iterate based on feedback and metrics.
  • Strong expertise in casual mobile games and awareness of market trends.
  • Strong English and Russian communication skills.

Responsibilities

  • Design and build levels for multiple puzzle mobile games.
  • Balance gameplay elements within artistic and technical constraints.
  • Bring narrative and emotional goals into the gameplay experience.
  • Identify and resolve issues found through playtests and feedback from other teams.
  • Research new approaches and mechanics to improve level quality.
  • Maintain level documentation, including each level’s specifics and goals.
  • Mentor junior level designers by sharing feedback and best practices.
  • Work with art, product, game design, and development teams to align creative and technical goals.

Skills

Level design
Puzzle design
Game balance
Data-driven
UX/UI basics
English communication
Russian communication

Tools

Unity
Level editors

Job description

Описание:

Tripledot Studios is an independent mobile games company with a global team across 12 studios. Its portfolio includes mobile games that reach top chart positions worldwide and engage over 25 million daily active users. ZephyrMobile, a Tripledot studio since May 2024, develops mobile puzzle games that have been installed by over 100 million people.

Задачи:
  • Design and build levels for multiple puzzle mobile games
  • Balance gameplay elements within artistic and technical constraints
  • Bring narrative and emotional goals into the gameplay experience
  • Identify and resolve issues found through playtests and feedback from other teams
  • Research new approaches and mechanics to improve level quality
  • Maintain level documentation, including each level’s specifics and goals
  • Mentor junior level designers by sharing feedback and best practices
  • Work with art, product, game design, and development teams to align creative and technical goals
Требования:
  • At least 3 years of experience as a Level Designer in the gaming industry, specifically in casual or hyper-casual puzzle games
  • Solid experience with Unity and level editors, including level setup, prefabs, and in-game tools
  • Strong understanding of level design fundamentals, including progression, pacing, difficulty curves, and player flow
  • Experience designing puzzle mechanics, including goals, blockers, and boosters, and understanding player engagement
  • Basic understanding of UX/UI principles in level design, including tutorial and onboarding design
  • Data-driven mindset and ability to iterate based on feedback and metrics
  • Strong expertise in casual mobile games and awareness of market trends
  • Strong English and Russian communication skills
  • Будет плюсом: Ability to read and analyze game metrics, including funnel by level, average completion time, completion rate, and number of attempts
Условия:
  • 25 Days of paid holiday in addition to bank holidays
  • 20 Days of remote work per year, which can be used to work from anywhere in the world or to cover mandatory office days
  • Regular company events and rewards
  • Private medical cover
  • Life and critical illness cover
  • Family-forming and fertility support, subject to policy
  • Employee Assistance Program
  • Sport compensation
  • Meal and transport vouchers
  • English and Spanish classes
  • Continuous professional development
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