Junior Crowds Technical Artist

Skydance Media

Madrid

On-site

EUR 30,000 - 40,000

Full time

14 days+
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Job summary

Skydance Media is seeking a Junior Technical Artist in Madrid, Spain. This role involves addressing basic technical issues, fixing scene problems, and assisting artists in daily processes.

The ideal candidate should have 2-3 years of experience in the VFX or animation industry, a strong aptitude for 3D animation, and proficiency in tools like Houdini and Maya. Knowledge of English is essential; Spanish is a plus.

Qualifications

  • 2-3 years of professional experience in VFX or animation industries.
  • Strong artistic or/and technical aptitude related to 3D animation is a must.
  • Knowledge of some 3D animation area (Modeling, Surfacing, Animation, Lighting).
  • Solid understanding of Houdini.
  • Experience in 3D animation Software (Maya, Max, or Houdini).
  • Medium English level.
  • Spanish desirable.

Responsibilities

  • Fix issues in assigned scenes.
  • Help artists to solve simple bugs.
  • Review Pending Tickets.
  • Assist artists with workflows like rendering and publishing.
  • Test libraries like Houdini's HDAs.
  • Review and update technical documentation.
  • Be responsible for asset assemblies and updates.
  • Attend technical meetings to stay updated.
  • Keep up with artistic methodologies and tools.
  • Assist team members when necessary.

Skills

VFX or animation experience
3D animation aptitude
Knowledge of 3D areas
Solid understanding of Houdini
Experience with Maya, Max, or Houdini
Medium English level
Spanish language skills

Job description

As a Junior Technical Artist in crowds you will be responsible for helping its assigned departments to solve basic technical issues.

Responsibilities
  • Fix the issues in the assigned scenes.
  • Help artists to solve simple bugs.
  • Review Pending Tickets.
  • Assist artists when issues arise in the day-to-day processes of the department – e.g., creating work scenes, publishing work, preparing renders for dailies, etc.
  • Test libraries such as Houdini's HDAs and prototypes.
  • Updating basic documentation. Review and update the technical documentation related to the workflows and tools of the department that they support.
  • Be responsible for Asset assemblies and updates.
  • Attend technical meetings as requested, to keep trained and updated in the new studio/department tools, pipelines, workflows, etc.
  • Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
  • Assists other team members, when necessary.
  • Follows the department supervisor and leads’ instruction.
Requirements
  • 2-3 years of professional experience in VFX or animation industries.
  • Strong artistic or/and technical aptitude related to 3D animation is a must.
  • Knowledge of some 3D animation area (Modeling, Surfacing, Animation, Lighting).
  • Solid understanding of Houdini.
  • Experience in 3D animation Software (Maya, Max, or Houdini).
  • Medium English level.
  • Spanish desirable.
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