Software Engineer, Game Development (f/m/d)

Iteration One GmbH

Karlsruhe

Vor Ort

Vertraulich

Vollzeit

14 Tage+

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Zusammenfassung

An independent gaming studio in Karlsruhe is seeking a Software Engineer to work across the full development cycle. You'll write and optimize C# in Unity and contribute to team standards. The ideal candidate is experienced in C# and Unity, has a collaborative mindset, and is excited about the integration of AI in development. This position allows for a flexible work model, including one day remotely. Join a small team dedicated to building engaging games for millions of players.

Qualifikationen

  • Strong professional background in C# and Unity, ideally with live game experience.
  • Ability to write clean, understandable code and document it properly.
  • Understanding of mobile development for Android and iOS.

Aufgaben

  • Work across the full development cycle in a cross-functional team.
  • Write and optimize C# in Unity, building efficient systems.
  • Contribute to coding standards and help the team improve.

Kenntnisse

C# programming
Unity development
Collaborative working
Mobile development
AI technologies

Tools

Unity
Codex
Claude Code

Jobbeschreibung

On-site | Full-Time | Karlsruhe, Germany

5 Million Players. 4.8 Stars.

We're just getting started.

Iteration One is a self‑funded, independent gaming studio in Karlsruhe. With Nightclub Tycoon - a free‑to‑play idle tycoon game on iOS and Android - we've built a game played by millions, with a small team and no outside money.

We're 6 people. We're growing. And we're looking for a software engineer who's excited about where the craft is heading - where AI handles the repetitive typing and boilerplate, and you focus on the thinking, the architecture, and the decisions that actually matter.

Tasks

What You'll Do

You’ll work across the full development cycle - from pre‑production through live operations - as part of a small, cross‑functional team. That means writing and optimizing C# in Unity, building efficient and reusable systems, and making sure your code is something your teammates can actually work with. You’ll use tools like Codex or Claude Code daily as a core part of how you work. You’ll contribute to coding standards, design documents, and help the team move faster and smarter.

No ticket queues. No waiting for permission. You’ll have real influence over what we build and how we build it.

Requirements

What We’re Looking For

  • Depending on the level, strong professional background in C# and Unity, ideally with live game experience
  • Ability to write clean, understandable code and document it properly
  • Collaborative - comfortable working across design, production, and art
  • Able to estimate timelines and deliver on them
  • Understanding of mobile development for Android and iOS
  • Passion for technology and AI

Nice to have: deep knowledge of Unity pipelines (asset management, UI, networking), experience with reactive programming (UniRx), and a track record of resolving memory and performance issues.

On AI

We’re going all‑in on AI - and we mean that seriously. Not as a productivity tip or a trend to follow, but as the operating system of how this company works. We believe the companies that figure this out are the future, and we intend to be one of them. We expect you to use tools like Codex, Claude Code and other as part of your daily workflow - not occasionally, but as a default. If you see AI as an opportunity rather than a threat and you’re already experimenting - you’ll feel at home here.

Benefits

How You’ll Grow

Growth here is on you - but the conditions are real. You’ll have the space to make decisions, run experiments, and take ownership of your work end to end. We expect accountability and impact‑orientation, not just execution. You’re building products that millions of people play - and we want you to feel that weight and be motivated by it. If you want to help shape something that reaches hundreds of millions of players, this is the right place to do serious work.

The Basics

  • Location: Karlsruhe, Germany (close to main station)
  • Work model: Work 1 day remotely and 4 days on‑site
  • Employment: Full‑time
  • Working language: English / German

We keep it simple and move fast - because your time matters too. A first interview to get to know each other, a second to go deeper, and a short trial task to see how you work. No endless rounds, no committees.

If it feels like a fit on both sides, you’ll know quickly.

Ready to build something great? We’d love to hear from you.

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