Mach aus dieser Rolle ein Vorstellungsgespräch — ein Lebenslauf und ein Anschreiben, die darauf ausgerichtet sind, was dieser Arbeitgeber sucht.
Zynga's NaturalMotion studio in London is seeking a talented Enemy Designer to shape combat encounters for a first-person shooter mobile title. You will implement enemy AI, balance encounters, and collaborate across design, art, and engineering to deliver polished, fun experiences.
You will bring prior combat/enemy design experience, ship a shooter/RPG title, and demonstrate strong cross-disciplinary collaboration, data-driven decision-making, and Unreal Engine proficiency.
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NaturalMotion is looking for a talented and passionate Enemy Designer to join our London studio, helping shape the combat experience for our first-person shooter mobile title. This role focuses on implementing well known enemies, adapting existing enemies and adding new compelling enemies to bring an authentic console experience to mobile Sitting at the intersection of design, art, animation, audio, and engineering, you will ensure enemy encounters are polished, purposeful and fun. A core responsibility will be working with Level Design & Combat Design to ensure every enemy encounter is polished, purposeful, and fun. We are looking for someone who brings both craft knowledge and a genuine love of action games. We embrace a hybrid work environment. Within this role you will work 2 days per week in our London office and the remaining days at home.
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