Depth Research Engineer

MicroAGI, Inc.

München

Vor Ort

EUR 90.000 - 120.000

Vollzeit

Vor 6 Tagen
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Zusammenfassung

MicroAGI, Inc. is seeking a depth engineer to own end-to-end depth from model choice to production. You will ensure metric depth across sequences and fuse depth with stereo baselines, IMU, and SLAM outputs. You will also build evaluation sets and ship improvements into the pipeline.

Responsibilities include handling real camera data, strong multi-view geometry, and taking ownership of a pipeline stage with high agency, working in a fast-moving team to advance physical AI applications.

Qualifikationen

  • Hands-on depth estimation experience, monocular or stereo, at research or production depth.
  • Strong multi-view geometry. Calibration, rectification, triangulation, and the failure mode of each.
  • Strong Python and PyTorch.
  • You have worked with real camera data, not only benchmark datasets.
  • Comfortable owning a pipeline stage and being the person accountable for its quality.
  • High agency - you don't wait to be told what to do.

Aufgaben

  • Own depth end to end. Model choice, training, evaluation, and the version that runs in production.
  • Build monocular and stereo depth that produces metric output, not relative output.
  • Hold scale and geometry steady across long sequences, through motion blur, rolling shutter, and changing light.
  • Fuse depth with stereo baselines, IMU, and SLAM output wherever it improves the result.
  • Build the evaluation sets that catch drift before a customer does.
  • Ship improvements into the pipeline and measure what they changed.

Kenntnisse

Depth estimation (monocular/stereo)
Multi-view geometry
Python
PyTorch
Camera data experience
Ownership / accountability
Proactive problem solving

Tools

PyTorch

Jobbeschreibung

The next ten years of AI will not be won in software. They will be won in the physical world. In factories, hospitals, kitchens, fields, and homes. The companies that own that data will own the century.

microagi is building it. We are the data layer for physical AI.

You will own the depth stage of our annotation pipeline. Monocular and stereo, on footage shot from the head of someone who is moving all day. The hard part is not a convincing depth map on a single frame. It is metric depth that stays consistent across an entire sequence, so the geometry still holds when a model trains on it.

What You Will Do
  • Own depth end to end. Model choice, training, evaluation, and the version that runs in production.
  • Build monocular and stereo depth that produces metric output, not relative output.
  • Hold scale and geometry steady across long sequences, through motion blur, rolling shutter, and changing light.
  • Fuse depth with stereo baselines, IMU, and SLAM output wherever it improves the result.
  • Build the evaluation sets that catch drift before a customer does.
  • Ship improvements into the pipeline and measure what they changed.
Requirements
  • Hands-on depth estimation experience, monocular or stereo, at research or production depth.
  • Strong multi-view geometry. Calibration, rectification, triangulation, and the failure mode of each.
  • Strong Python and PyTorch.
  • You have worked with real camera data, not only benchmark datasets.
  • Comfortable owning a pipeline stage and being the person accountable for its quality.
  • High agency - you don't wait to be told what to do.
Nice to Have
  • Experience with metric depth models such as Depth Anything, UniDepth, or Metric3D.
  • Temporal or video depth work.
  • Rolling-shutter and wide-angle camera models.
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