Cocos2d Game Developer - Remote

YO IT Consulting

Berlin

Vor Ort

EUR 40.000 - 60.000

Teilzeit

Vor 5 Tagen
Sei unter den ersten Bewerbenden

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Zusammenfassung

YO IT Consulting is seeking a Cocos2d-x Game Developer to support AI training by designing real-world game development tasks. This role offers the opportunity to create scenarios involving game logic, animations, and UI for AI systems to understand Cocos2d-x workflows.

The ideal candidate will have 2+ years of Cocos2d-x and C++ experience, as well as strong problem-solving and communication skills. The position is fully remote and flexible, allowing for around 20 hours of work per week.

Qualifikationen

  • 2+ years of experience with Cocos2d-x and C++.
  • Experience working on real game projects (preferably 2D or mobile).
  • Strong understanding of scene graph, action system, and asset management.

Aufgaben

  • Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logic.
  • Write clear and structured prompts based on real development scenarios.
  • Build evaluation rubrics to assess the quality of solutions.

Kenntnisse

Cocos2d-x
C++
Game development
Problem decomposition
Written communication

Jobbeschreibung

Overview

Job Type: Contractor  Location: Remote

We’re looking for a Cocos2d-x Game Developer to support AI training by designing and evaluating real-world game development tasks. In this role, you’ll use your hands-on experience to create practical scenarios covering game logic, animations, UI, and performance, and help improve how AI systems understand Cocos2d-x workflows.

Responsibilities
  • Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logic
  • Write clear and structured prompts based on real development scenarios
  • Build evaluation rubrics to assess the quality of solutions
  • Execute and review tasks within a virtual environment
  • Provide feedback to improve task quality and consistency
Required Skills
  • 2+ years of experience with Cocos2d-x and C++
  • Experience working on real game projects (preferably 2D or mobile)
  • Strong understanding of scene graph, action system, and asset management
  • Ability to break down problems into clear, structured tasks
  • Strong written communication skills
Nice To Have
  • Experience with Lua or JavaScript bindings in Cocos2d-x
  • Experience mentoring or reviewing code
  • Exposure to AI training or evaluation workflows
Why This Role
  • Fully remote and flexible (around 20 hours per week)
  • Focus on practical problem-solving and real-world scenarios
  • Opportunity to contribute to improving AI systems for game development
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