Remote Game Engine Architect — High-Performance C++

BairesDev

Colombia

A distancia

COP 378.334.000 - 567.501.000

Jornada completa

Hace 5 días
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Ventajas ofrecidas por este puesto de trabajo

Remote work
USD compensation or local currency
Home office setup
Flexible hours
Parental leave and holidays

Descripción de la vacante

BairesDev is looking for a Game Engine Engineer to build the core technology that games run on, focusing on high-performance systems and architectural integrity. You will be responsible for developing foundational frameworks powering immersive experiences, ensuring efficiency and scalability at the engine's lowest levels.

As part of our 100% remote, globally distributed team, you will design rendering engines, optimize physics, and manage memory subsystems while maintaining low latency across

Formación

  • 8+ years of experience in Game Engine Development or Systems Programming.
  • Proven expertise in developing core engine components using C++.
  • Hands-on experience with rendering engines and physics systems.
  • Memory management and performance-critical subsystems expertise.
  • Proficiency in optimizing low-level code for real-time applications.
  • Advanced proficiency in English.

Responsabilidades

  • Design and implement high-performance rendering engines and graphics pipelines using C++.
  • Develop and optimize physics systems for real-time interactions.
  • Architect and maintain memory allocators and resource management subsystems.
  • Profile and optimize performance-critical code for maximum hardware utilization and low latency.
  • Build and refine core engine tools and internal APIs for gameplay and content teams.

Conocimientos

C++
Engine development
Rendering engines
Memory management
Performance optimization
English proficiency

Herramientas

Graphics APIs

Descripción del empleo

BairesDev is looking for a Game Engine Engineer to build the core technology that games run on, focusing on high-performance systems and architectural integrity. You will be responsible for developing foundational frameworks powering immersive experiences, ensuring efficiency and scalability at the engine's lowest levels.

As part of our 100% remote, globally distributed team, you will design rendering engines, optimize physics, and manage memory subsystems while maintaining low latency across

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