Cinematic & Lighting Artist for Real-Time Game Visuals

Side

Bogotá

Presencial

COP 207.332.665 - 276.443.553

Jornada completa

14 días+
Generador de candidaturas

Transforma esta oferta en una entrevista: un currículum y una carta de presentación creados pensando en lo que quiere el empleador.

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Descripción de la vacante

Side, located in Bogotá, Colombia, is seeking individuals passionate about video game development for future co-development roles. While there may not be immediate openings, applying will place you in our talent pool for upcoming projects that align with your skills.

The ideal candidate will have 3+ years of experience in cinematics or lighting and demonstrated contributions to video game titles. Responsibilities include optimizing cinematic sequences and collaborating closely with teams to create immersive experiences.

Formación

  • 3+ years of experience in cinematics or lighting for video games, film, or animation.
  • Contributed to at least one shipped title on PC, console, mobile, or VR/AR.

Responsabilidades

  • Design and implement cinematic sequences that enhance storytelling.
  • Create realistic lighting setups for game environments.
  • Collaborate with directors and artists for artistic vision consistency.
  • Optimize lighting for performance across platforms.
  • Integrate cinematics into gameplay using game engines.
  • Troubleshoot lighting and cinematic issues during development.
  • Stay updated on industry trends to enhance lighting techniques.

Conocimientos

Cinematic sequence design
Lighting techniques
Collaboration and teamwork

Herramientas

Unreal Engine
Unity
Maya
Blender

Descripción del empleo

Side, located in Bogotá, Colombia, is seeking individuals passionate about video game development for future co-development roles. While there may not be immediate openings, applying will place you in our talent pool for upcoming projects that align with your skills.

The ideal candidate will have 3+ years of experience in cinematics or lighting and demonstrated contributions to video game titles. Responsibilities include optimizing cinematic sequences and collaborating closely with teams to create immersive experiences.

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