Staff AI Simulation Engineer

Veeda AI

Zürich

On-site

CHF 120,000 - 180,000

Full time

30 hours ago
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Job summary

Veeda AI is building the next generation of multimodal foundation world models for Physical AI. We are a small, fast-moving team tackling challenging problems at the intersection of AI, robotics, and embodied intelligence.

You will contribute to simulator integration, scene generation, and high-fidelity physics modeling to support scalable research and real-world deployment. The role emphasizes C++/Python, OpenUSD workflows, and CUDA/GPU programming to push the boundaries of physical AI

Qualifications

  • Bachelor's degree or equivalent hands-on experience in Computer Science, Computer Graphics, Robotics, or a related technical field.
  • Experience building or substantially extending a physics engine or simulation framework (Newton, MuJoCo, PhysX, or something proprietary).
  • Strong C++ and Python skills and experience writing GPU code in CUDA, NVIDIA Warp, or an equivalent data-parallel framework.
  • Fluency in 3D content pipelines (OpenUSD, glTF, meshes, materials, coordinate frames, units, inertias) and their intricacies.
  • Ability to measure simulation fidelity and close quantified gaps between simulators and the hardware they model.

Responsibilities

  • Simulator integration with existing simulator APIs (Isaac Lab, Carla, etc).
  • Rethink classical to enable physical AI equivalents of an LLM harness.
  • Own synthetic data generation for world model and policy evaluation.
  • Build procedural scene generation and articulated asset authoring on OpenUSD, URDF, and MJCF with QA checks.
  • Keep rollouts replayable with fixed seeds and configurations for regression analysis.
  • Define the interface policy training runs and regression benchmarks for task success and hardware trace divergence.

Skills

C++
Python
CUDA
OpenUSD
3D pipelines

Education

Bachelor's degree or equivalent hands-on in CS/Graphics/Robotics

Tools

MuJoCo
OpenUSD tooling

Job description

Veeda AI is building the next generation of multimodal foundation world models for Physical AI. We are a small, fast-moving team tackling challenging problems at the intersection of AI, robotics, and embodied intelligence.

You will contribute to simulator integration, scene generation, and high-fidelity physics modeling to support scalable research and real-world deployment. The role emphasizes C++/Python, OpenUSD workflows, and CUDA/GPU programming to push the boundaries of physical AI

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