Human-Centric 3D Vision Research Intern

Apple, Inc.

Zürich

Sur place

CHF 20 000 - 36 000

Plein temps

Il y a 4 jours
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Résumé du poste

Apple, Inc. in Zürich is seeking an R&D intern to advance large-scale human-centric vision models. You will develop, implement, evaluate, and improve multi-modal algorithms that model humans in complex scenarios.

The role emphasizes collaboration, Python and PyTorch, and hands-on work on 3D representations, neural rendering, and video diffusion. A current MS or PhD in CS is required, and you will return to school after the internship. Six months minimum preferred.

Qualifications

  • Currently pursuing an MS or PhD in Computer Science or related field.
  • At internship end you must return to school or internship must be final graduation requirement.
  • Strong understanding of generative models and multi-modal foundation models.
  • Strong understanding of neural rendering, 3D representations and Gaussian Splatting.
  • Fluency in Python and ML frameworks (i.e. PyTorch).
  • Excellent communication and collaboration skills.
  • Demonstrable problem solving and analytical thinking abilities.

Responsabilités

  • Develop, implement, evaluate, and improve multi-modal algorithms that model humans in complex and diverse scenarios.
  • Work on human-centric multi-modal generative models and video diffusion models.
  • Contribute to 3D reconstruction of humans and neural rendering techniques.
  • Explore world models, sequence models, and human-object interaction.
  • Collaborate with team to advance practical Apple Vision projects.

Connaissances

Generative models
Multi-modal
Python
PyTorch
Communication
Analytical thinking

Formation

MS or PhD in CS

Outils

PyTorch
Gaussian Splatting

Description du poste

Apple, Inc. in Zürich is seeking an R&D intern to advance large-scale human-centric vision models. You will develop, implement, evaluate, and improve multi-modal algorithms that model humans in complex scenarios.

The role emphasizes collaboration, Python and PyTorch, and hands-on work on 3D representations, neural rendering, and video diffusion. A current MS or PhD in CS is required, and you will return to school after the internship. Six months minimum preferred.

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