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World Builder

Yelzkizi

Canada

Hybrid

CAD 60,000 - 100,000

Full time

10 days ago

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Job summary

Join a dynamic team at a forward-thinking company dedicated to creating engaging gaming experiences. As a Level Artist, you'll collaborate with talented professionals to shape immersive environments for a beloved franchise. This role offers the opportunity to work remotely or in a hybrid setting, allowing you to contribute creatively while enjoying flexibility. If you have a passion for visual design and gaming, this is your chance to make an impact in an inclusive and innovative environment.

Qualifications

  • 3+ years of experience in video game asset production.
  • Strong knowledge of architecture and visual design.

Responsibilities

  • Collaborate with directors to establish environment theming.
  • Work closely with level designers to enhance gameplay.

Skills

Video Game Asset Production
Visual Composition
Urban Planning
Architecture Knowledge

Education

Degree in Fine Arts
Diploma in Animation
Certificate in Visual Design

Tools

Proprietary Procedural Tools

Job description

ea.com

Job Description

This job might no longer be available.

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Location: Hybrid and Remote work options available across most North America locations.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

This position is open to qualified individuals anywhere in the Americas where EA operates as an employer.

We are looking for an experienced Level Artist to join the Skate team. You will report to The World Building Director.

Responsibilities:

  • Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world.
  • Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions.
  • Work with proprietary procedural tools to lay out and detail sections of the world.
  • Work within performance and memory budgets defined by the tech art and engineering teams.

Qualifications:

  • 3+ Years Experience on Video Game Asset production teams
  • Experience shipping environment content in an intermediate role on 1-2 shipped console/PC titles.
  • Strong knowledge of architecture, urban planning, and visual design.
  • Excellent sense of visual composition, form and color.
  • Excellent knowledge of how to manage content for games in an optimized and performant manner.
  • A degree in Fine Arts, Animation, Visual Design, or related diploma or certificate.
  • Please submit a portfolio/demo reel link with your application.
How to Apply

Apply via:https://ea.gr8people.com/jobs/183728/level-artist-skatehybridremote

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