Voice Designer – AAA Game Audio & Dialogue Systems

Ubisoft

Montreal (administrative region)

On-site

CAD 75,000 - 105,000

Full time

14 days+
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Benefits offered by this job

Permanent contract
Office-based

Job summary

Ubisoft Montréal is seeking a Voice Designer to contribute to the design, implementation, and evolution of voice-over systems and cinematic audio pipelines in the Snowdrop engine. You will collaborate with audio, narrative, animation, localization, and cinematic teams to deliver immersive voice experiences across a large-scale production.

You will support voice production workflows, integrate assets, maintain templates, and optimize workflows while mentoring teammates and ensuring high quality

Qualifications

  • Apply advanced experience with voice-over implementation workflows in AAA or large-scale game productions.
  • Use digital audio workstations to edit, process, and prepare complex dialogue assets for gameplay and cinematics.
  • Demonstrate deep knowledge of dialogue recording, editing, mixing, and in-engine implementation workflows.
  • Collaborate effectively with audio, narrative, animation, localization, and cinematic teams across multiple stages of production.

Responsibilities

  • Support cinematic voice production workflows, including motion capture pre-production and voice-over coordination.
  • Integrate voice-over assets, dialogue systems, and audio events within Snowdrop and related pipelines.
  • Maintain and update OASIS voice-over templates and scripted content assignments.
  • Create and optimize voice-over templates while supporting Wwise integration and dialogue mixing workflows.
  • Collaborate with narrative teams to support character voice development and dialogue drafting.
  • Support voice production pipelines, tools, and workflow updates across the project.
  • Manage temporary audio asset imports, naming conventions, and organization for scripted dialogue content.
  • Coordinate bark implementation and support voice systems for gameplay interactions.
  • Implement and maintain voice event animation markup for gameplay actions.

Skills

Voice implementation
AAA games
Dialogue systems
Wwise
Audio pipelines
Mentoring

Tools

Snowdrop Engine
Wwise
OASIS templates

Job description

Ubisoft Montréal is seeking a Voice Designer to contribute to the design, implementation, and evolution of voice-over systems and cinematic audio pipelines in the Snowdrop engine. You will collaborate with audio, narrative, animation, localization, and cinematic teams to deliver immersive voice experiences across a large-scale production.

You will support voice production workflows, integrate assets, maintain templates, and optimize workflows while mentoring teammates and ensuring high quality

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