Senior Mission Level Designer: Player-Driven Experiences

Ubisoft

Montreal (administrative region)

On-site

CAD 90,000 - 120,000

Full time

11 days ago
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Job summary

Ubisoft Montreal is seeking a Senior Level Designer to own mission design from prototype to final polish, collaborating with narrative, AI, animation, audio, and art teams to deliver fluid, player-focused gameplay experiences.

You will define mission pacing, structure, objectives, and progression, build maintainable visual scripting systems, and mentor teammates while shaping team workflows and quality standards.

Qualifications

  • Strong experience in level design with ownership of mission design and implementation from layout through interconnected gameplay scripting and final polish.
  • Excellent understanding of pacing, flow, player guidance, and readability.
  • Strong understanding of technical implementation, visual scripting, and interconnected gameplay systems.
  • Ability to collaborate effectively with multidisciplinary teams in a complex production environment.

Responsibilities

  • Design complete missions from prototype to final implementation.
  • Create gameplay experiences that are fluid, intuitive, and player-focused.
  • Design missions that support player agency, narrative interconnections, and multiple gameplay outcomes.
  • Define mission pacing, structure, objectives, and progression.
  • Build clean, organized visual scripting systems that connect gameplay, narrative, animation, audio, and AI elements.
  • Collaborate with cross-functional teams to ensure gameplay quality and consistency.
  • Translate narrative intentions into engaging playable experiences.
  • Communicate priorities and production follow-ups clearly across teams.
  • Support and mentor other members of the level design team.
  • Contribute to improving team workflows and quality standards.

Skills

Level design
Mission design ownership
Pacing and flow
Technical implementation
Visual scripting
Interconnected gameplay systems
Collaboration
Organization

Job description

Ubisoft Montreal is seeking a Senior Level Designer to own mission design from prototype to final polish, collaborating with narrative, AI, animation, audio, and art teams to deliver fluid, player-focused gameplay experiences.

You will define mission pacing, structure, objectives, and progression, build maintainable visual scripting systems, and mentor teammates while shaping team workflows and quality standards.

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