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Electronic Arts in Vancouver (Burnaby) is seeking a UI Software Engineer to maintain and extend user interfaces, collaborating across teams to deliver new features. You will work 3 days a week onsite (Tuesday–Thursday) as part of a hybrid model, with experience in C++, Python/LUA scripting, and game UI pipelines.
The role requires a Bachelor's degree in Software Engineering or CS, 1–3 years in software development, and familiarity with Unreal or Unity and version control tools.
Electronic Arts in Vancouver (Burnaby) is seeking a UI Software Engineer to maintain and extend user interfaces, collaborating across teams to deliver new features. You will work 3 days a week onsite (Tuesday–Thursday) as part of a hybrid model, with experience in C++, Python/LUA scripting, and game UI pipelines.
The role requires a Bachelor's degree in Software Engineering or CS, 1–3 years in software development, and familiarity with Unreal or Unity and version control tools.