UI Software Engineer – UFC Gaming (Hybrid)

Electronic Arts

Vancouver

Hybrid

CAD 90,000 - 120,000

Full time

5 days ago
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Benefits offered by this job

3 weeks of vacation (Canada)
Health insurance
Retirement plan

Job summary

Electronic Arts in Vancouver (Burnaby) is seeking a UI Software Engineer to maintain and extend user interfaces, collaborating across teams to deliver new features. You will work 3 days a week onsite (Tuesday–Thursday) as part of a hybrid model, with experience in C++, Python/LUA scripting, and game UI pipelines.

The role requires a Bachelor's degree in Software Engineering or CS, 1–3 years in software development, and familiarity with Unreal or Unity and version control tools.

Qualifications

  • Bachelor's degree in Software Engineering, Computer Science, or equivalent work experience.
  • 1-3 years of software engineering experience, preferably in games or high-performance UI.
  • Experience in object-oriented design and implementation.
  • Basic knowledge of C++ and scripting languages (Python or LUA).

Responsibilities

  • Maintain existing UI and collaborate to implement new features.
  • Test, debug, and verify code to meet performance and quality targets.
  • Contribute to client/server workflows and tooling improvements.

Skills

C++
Python
LUA
Scripting
OO design
Version control
Communication
Unreal/Unity

Education

Bachelor's degree in Software Engineering, CS, or equivalent

Tools

Git
Perforce

Job description

Electronic Arts in Vancouver (Burnaby) is seeking a UI Software Engineer to maintain and extend user interfaces, collaborating across teams to deliver new features. You will work 3 days a week onsite (Tuesday–Thursday) as part of a hybrid model, with experience in C++, Python/LUA scripting, and game UI pipelines.

The role requires a Bachelor's degree in Software Engineering or CS, 1–3 years in software development, and familiarity with Unreal or Unity and version control tools.

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