Enable job alerts via email!

Technical Artist, Graphics & Lookdev

Yellow Brick Games

Quebec

Hybrid

CAD 55,000 - 80,000

Full time

16 days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

Yellow Brick Games is seeking a talented Technical Artist to enhance their game visuals. This role involves collaboration with art, design, and programming teams, focusing on graphics and look development to ensure a visually compelling gaming experience. Ideal candidates will have experience with lighting systems and optimization techniques, along with a passion for creating stunning game environments.

Qualifications

  • Proven experience as a Technical Artist with a focus on graphics and look development.
  • Strong understanding of lighting systems and physically-based rendering (PBR).
  • Excellent problem-solving and debugging skills.

Responsibilities

  • Collaborate with teams to bring the game’s visual style to life, focusing on lighting and materials.
  • Develop and implement high-quality shaders and materials for the game.
  • Optimize content for performance and scalability.

Skills

Lighting systems
Physically-based rendering
Graphic optimization
Problem-solving
Collaboration

Tools

Substance Designer
Substance Painter
Maya
3ds Max
Photoshop

Job description

[vc_row row_height_percent="40" back_color="color-wayh" overlay_alpha="50" gutter_size="3" column_width_percent="100" shift_y="0" z_index="0" uncode_shortcode_id="227207" back_color_type="uncode-palette"][vc_column column_width_percent="100" align_horizontal="align_center" gutter_size="3" overlay_alpha="50" shift_x="0" shift_y="0" shift_y_down="0" z_index="0" medium_width="0" mobile_width="0" width="1/1" uncode_shortcode_id="717459"][vc_custom_heading text_color="color-xsdn" heading_semantic="h4" text_font="font-128145" text_size="h4" text_weight="400" text_transform="capitalize" uncode_shortcode_id="758227" text_color_type="uncode-palette"]STYLIZED YET DISTINCT[/vc_custom_heading][vc_custom_heading text_color="accent" heading_semantic="h1" text_font="font-166230" text_size="fontsize-338686" text_weight="900" uncode_shortcode_id="544384" text_color_type="uncode-palette"]Technical Artist, Graphic & Lookdev[/vc_custom_heading][vc_custom_heading text_color="accent" heading_semantic="h3" text_font="font-166230" text_size="h3" text_weight="400" text_transform="capitalize" text_height="fontheight-578034" uncode_shortcode_id="932158" text_color_type="uncode-palette"](Unreal Engine)[/vc_custom_heading][/vc_column][/vc_row][vc_row row_height_percent="0" overlay_alpha="50" gutter_size="3" column_width_percent="100" shift_y="0" z_index="0" uncode_shortcode_id="124826"][vc_column width="1/1"][vc_column_text text_color="color-jevc" uncode_shortcode_id="147815" text_color_type="uncode-palette"]Yellow Brick Games is seeking a talented Technical Artist with a focus on graphics and look development to join our team. In this role, you'll work alongside the art, design and programming teams to ensure our game world delivers stunning visuals, from lighting and materials to shaders and overall visual fidelity.Yellow Brick Games is based in Quebec City, Canada, and we are open to discuss remote-work situations. We are committed to diversity and all qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities
  • Graphics & Look Development: Collaborate with the art, design and programming teams to bring the game’s visual style to life by focusing on the graphical aspects of the game world, including lighting, materials, shaders, and textures while adhering to technical constraints.
  • Look Development: Ensure that the game world’s overall look matches the artistic direction, from the realism of environments, characters and props to ensuring consistency across various scenes and lighting conditions.
  • Shader & Material Creation: Develop and implement high-quality shaders and materials to meet the aesthetic and technical requirements of the game, enhancing the visual appeal and realism of assets and environments.
  • Optimization for Graphics & Debugging: Profile and optimize content for performance and scalability, ensuring that the game runs smoothly on all target platforms without sacrificing visual quality.
  • Troubleshooting & Problem Solving: Address any graphical issues that arise during production, providing solutions that align with both the technical performance requirements and artistic vision.
  • Technical Documentation: Produce clear, thorough documentation for workflows, tools, and best practices.
Requirements
  • Proven experience as a Technical Artist with a focus on graphics and look development in video game production.
  • Strong understanding of lighting systems and physically-based rendering (PBR).
  • Experience optimizing graphics for real-time performance, balancing visual fidelity and frame rate across multiple platforms.
  • Familiarity with industry-standard art tools (e.g., Substance Designer, Substance Painter, Maya or 3ds Max and Photoshop).
  • Ability to translate artistic vision into technical solutions that ensure visual consistency and quality throughout the game.
  • Solid understanding of graphical pipelines, asset integration, and rendering systems.
  • Strong communication skills with the ability to collaborate across departments (art, design, engineering).
  • Excellent problem-solving and debugging skills.
Nice to Have
  • Familiarity with Unreal Engine’s Niagara system, Blueprints and Material Editor.
  • Experience with advanced graphics techniques such as real-time ray tracing, dynamic lighting, and post-processing effects.
  • Knowledge of scripting or programming (e.g., Python, C++, or MEL) to improve workflows and art tools.
  • A keen eye for detail and a passion for high-quality, visually compelling games.
  • Advanced Shader programming (HLSL/GLSL).
[/vc_column_text][/vc_column][/vc_row][vc_row unlock_row="" row_height_percent="0" overlay_alpha="50" gutter_size="3" column_width_percent="100" shift_y="0" z_index="0" uncode_shortcode_id="153612"][vc_column column_width_percent="100" position_vertical="middle" align_horizontal="align_center" gutter_size="3" overlay_alpha="50" shift_x="0" shift_y="0" shift_y_down="0" z_index="0" medium_width="0" mobile_width="0" width="1/1" uncode_shortcode_id="486661"][vc_custom_heading text_color="color-prif" heading_semantic="h4" text_font="font-128145" text_size="h4" text_weight="400" text_transform="capitalize" uncode_shortcode_id="546263" text_color_type="uncode-palette"]INTERESTED IN THIS POSITION?[/vc_custom_heading][vc_column_text text_lead="yes" text_color="color-jevc" uncode_shortcode_id="680610" text_color_type="uncode-palette"]Tell us why you'd be the ideal candidate by sending us a brief word of introduction,along with your resume as an attachment.***Please indicate the position you are applying for in the subject line.[/vc_column_text][vc_button button_color="accent" size="btn-lg" radius="btn-circle" border_width="0" button_color_type="uncode-palette" uncode_shortcode_id="202297" el_class="black-text" link="url:mailto%3Ajobs%40yellowbrickgames.ca|target:_blank"]Apply here[/vc_button][/vc_column][/vc_row][vc_row row_height_percent="3" override_padding="yes" h_padding="0" top_padding="2" bottom_padding="0" overlay_alpha="50" gutter_size="3" column_width_percent="100" shift_y="0" z_index="0" uncode_shortcode_id="151885"][vc_column width="1/1"][vc_button button_color="color-wayh" radius="btn-circle" hover_fx="full-colored" border_width="0" link="url:https%3A%2F%2Fyellowbrickgames.ca%2Fjobs" button_color_type="uncode-palette" uncode_shortcode_id="290353"]Back to Jobs[/vc_button][/vc_column][/vc_row]
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.