Technical Artist - Games (Hard Rock Games)

Hard Rock International

Toronto

Híbrido

CAD 70 000 - 110 000

Tempo integral

Há 3 dias
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Vantagens oferecidas por esta oferta de emprego

Hybrid work model
Flexible vacation

Resumo da oferta

Hard Rock Games is hiring a Technical Artist to unify art and code, ensuring 2D/3D assets render beautifully and run smoothly across devices. You will implement animation systems, optimize performance, and collaborate with artists and developers to align with gameplay constraints.

You will bring Unity-driven pipelines, assets, and tools to life, with experience in Spine, 3ds Max or Blender, Photoshop, and After Effects to deliver polished visuals.

Qualificações

  • Integrate 2D/3D assets into game engine and web.
  • Build and tune animation controllers and state machines.
  • Develop VFX, shaders, and particle systems to support gameplay.
  • Polish visuals with attention to performance and memory usage.
  • Collaborate with art and engineering to meet technical constraints.

Responsabilidades

  • Integrate completed 2D/3D assets into Unity and HTML.
  • Set up Animation Controllers, state machines, Materials and Prefabs.
  • Build VFX animations using shaders and particle systems.
  • Optimize assets for performance across platforms.
  • Work with developers to plan assets that fit gameplay systems.
  • Support artists with tools, scripts and documentation.
  • Troubleshoot pipeline issues and propose solutions.

Conhecimentos

Asset integration
Animation pipelines
VFX & shaders
Visual polish
Cross-functional collaboration

Ferramentas

Unity
3ds Max
Blender
Adobe Photoshop
After Effects
Spine

Descrição da oferta de emprego

What are we building?

At Hard Rock Games, we’re not just making games-we’re crafting experiences that connect people, deliver thrills, and celebrate the spirit of Hard Rock. As the social casino gaming arm of Hard Rock Digital, our teams shape every stage of the journey from concept to launch to live operations, giving our teams the ability to innovate, experiment, and make real impact. With the backing of a globally recognized brand, we combine the agility of a startup with the reach of an entertainment powerhouse. Here, creativity thrives, ideas scale, and careers grow.

We’re looking for passionate creators, builders, and innovators to join us in shaping the future of free-to- play gaming. Let’s play hard.

What’s the position?

Hard Rock Games is hiring a Technical Artist to bring art and code together, making our 2Dand 3D assets look great and run smoothly across all devices. You'll build Animator components and state machines, tune VFX, set up materials and optimize assets so everything behaves as it should in-game.

What you'll do
  • Integrate completed 2D and 3D assets, including characters, environment art and visual effects, into Unity and HTML.

  • Set up and organize Animation Controllers, state machines, Materials and Prefabs so developers can use them cleanly.

  • Build VFX animations using custom shaders and particle systems.

  • Optimize assets for performance across multiple platforms, with a focus on draw calls, texture memory and batching.

  • Work with developers to plan and create assets that fit gameplay systems and respect technical constraints.

  • Support artists with tools, scripts and documentation that streamline asset integration.

  • Troubleshoot pipeline issues and propose solutions that bridge gaps between art and engineering.


What are we looking for?

4+ years of experience as a Technical Artist or in a similar role, ideally in mobile or social games.

Strong proficiency in Unity, with a deep understanding of rendering pipelines, prefab workflows, materials and UI setup.

Experience with Spine or similar 2D animation and rigging software.

Experience with 3D software such as 3ds Max or Blender.

Working knowledge of Adobe Photoshop and After Effects.

Ability to translate creative intent into technical execution, working closely with artists and developers.

A keen eye for detail and a passion for visual polish and clean, efficient implementation.

An organized, methodical approach, with good communication and solid time management.

Nice to have

Knowledge of shader creation with Shader Forge or other node-based shader tools.

Scripting ability in C# or Python to build tools or automate the pipeline.

Familiarity with audio software.

Experience in casino, hyper-casual or monetized mobile games.

What’s in it for you?

Make a visible impact: you’ll own campaigns and events that shape how millions play.

Fast-paced execution + brand heritage: build boldly under the Hard Rock name.

Competitive compensation with flexible vacation and hybrid work.

Be part of a player-obsessed, inclusive team that trusts your autonomy and skills.

Influence product strategies, your post-mortems and insights will steer our roadmaps.

Roster of Uniques

We care deeply about every interaction our customers have with us, and trust and empower our staff to own and drive their experience. Our vision for our business and customers is built on fostering a diverse and inclusive work environment where regardless of background or beliefs you feel able to be authentic and bring all your talent into play. We want to celebrate you being you (we are an equal opportunity employer).

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