Enable job alerts via email!

Technical Artist

Yelzkizi

Canada

Hybrid

CAD 115,000 - 162,000

Full time

28 days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An established industry player is seeking a Technical Artist to support content creators in crafting exceptional gaming experiences. This role is pivotal in analyzing game performance, diagnosing technical issues, and collaborating with artists to enhance tools and workflows. The ideal candidate will thrive in a creative environment that values innovation and risk-taking. With opportunities for hybrid work and a comprehensive benefits package that includes competitive compensation and perks like free video games, this position offers a chance to make a significant impact in the gaming industry. If you're passionate about technology and creativity, this is the role for you.

Benefits

Comprehensive health and benefit packages
Tuition reimbursement
401k with company match
Free video games
3 weeks vacation per year
10 days sick time
Paid parental leave
Extended health/dental/vision coverage
Life insurance
Disability insurance

Qualifications

  • Strong understanding of 3D modelling and texturing workflows.
  • Ability to analyze game performance and solve technical issues.

Responsibilities

  • Analyze game performance and generate reports on memory usage.
  • Assist in debugging content and support level creation.

Skills

3D Modelling
Texturing
Game Engine Workflows
Data Analysis
Problem Solving
Knowledge Sharing

Job description

ea.com

Job Description

Technical Artist

Ripple Effect Vancouver is a game studio on a mission to build community-first experiences through innovation and boundary-breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

As a Technical Artist generalist, you will be essential to supporting our content creators as they are creating world class content. This role will report to our Studio Technical Art Director, based in our studio in Los Angeles. We are considering on-site and hybrid working options.

Responsibilities:
  • Analyze and monitor game performance and memory usage and generate reports
  • Assist with debugging content, lighting and shader issues
  • Diagnose problems related to level creation and support the world team
  • Work with artists to identify and solve technical problems with existing tools
  • Support with content creation when needed
Skills We Look For:
  • A knack for trying things out, figuring out how things work, picking up new tech, and how to dig into any available resource to find your way to solve a problem
  • A general understanding of various 3D modelling and texturing DCC to Game Engine workflows
  • Familiar with existing game engine workflows
  • A sense for how to analyze and structure data in software like Excel (can maintain complex spreadsheets)
  • Passion for knowledge sharing
Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.

Next Steps

As part of the application process, we might ask you to perform a practical work test. Apply online with a combined resume and portfolio.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $115,100 - $161,200 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

How to Apply

Apply via: https://ea.gr8people.com/jobs/183250/senior-technical-artist

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.