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Tech Art Lead

Epic Games

Montreal

On-site

CAD 85,000 - 120,000

Full time

3 days ago
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Job summary

Epic Games is seeking a Tech Art Lead for the Fortnite Battle Royal Team to manage and mentor technical artists and collaborate across departments. The role involves optimizing art content, creating shaders, and guiding the development of gameplay features. Join a team known for innovative and high-quality game development in a collaborative environment.

Benefits

100% benefits for employees and dependents
Mental well-being program
Retirement savings plan with employer match

Qualifications

  • Strong experience with real-time game engine technologies.
  • Proficient in authoring materials and shaders using node-based graph editors.
  • Proven leadership as a departmental lead.

Responsibilities

  • Manage and mentor a team of technical artists.
  • Optimize Art Content for performance on multiple platforms.
  • Collaborate with Gameplay Engineers to implement new technical features.

Skills

Unreal Engine
Shader Development
Blueprints
3D Modeling
Team Leadership

Tools

3ds Max
Maya
Substance Designer
Substance Painter
Houdini

Job description

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WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

Epic is looking for an experienced Lead Technical Artist to join the Fortnite Battle Royal Team. Candidates in this role will manage and mentor a team of Technical Artists and communicate and collaborate with various other departments in establishing goals and tasks for new features. You will identify potential risks in plans and highlight them early with the team to problem solve. This person will work closely with Gameplay Engineers and Designers to create and implement new technical features from start to finish.

In this role, you will

  • Manage and mentor a team of technical artists, provide art direction and feedback on tasks
  • Optimize Art Content to ensure features are performant on all supported platforms(Console, handhelds, mobile)
  • Collaborate with Art Leads to Create Shader and blueprint solutions for complex assets and provide proto models and guidance on how to approach creation of these assets
  • Work with production to plan, scope and provide estimates for tasks and create tickets in Shotgrid
  • Collaborate with Gameplay Engineers and Designers in executing new complex, technical gameplay features from start to finish
  • Create Blueprint Solutions for Gameplay features that require dynamic shaders that telegraph gameplay states and are driven by gameplay mechanics
  • Iterate with the Design team in Creating Shader and Blueprint solutions for Dynamic Gameplay assets while maintaining gameplay clarity


What We're Looking For

  • Strong experience with Unreal Engine or other real-time game engine technologies
  • Skilled in authoring materials and shaders using node-based graph editors or HLSL
  • Proficient in Blueprints and other programming or scripting languages
  • Proven leadership as a departmental lead, managing technical artists and collaborating closely with all art departments
  • Proficiency with 3D modeling tools such as 3ds Max, Maya, or similar software
  • Experienced in texture creation using tools like Substance Designer and Substance Painter
  • Hands-on experience with procedural modeling and simulation tools, such as Houdini
  • Expertise in optimizing art and gameplay content across multiple platforms (console, Switch, mobile)
  • Contributed to shipping cross-platform content on consoles, Switch, and mobile devices
  • Led the development of gameplay features, collaborating closely with design teams to drive creative direction


EPIC GAMES + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.

About Us

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Engineering and Information Technology
  • Industries
    Computer Games, Software Development, and Entertainment Providers

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